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level1.xml
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.3.2" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="32" height="18" tilewidth="64" tileheight="64" infinite="1" nextlayerid="7" nextobjectid="94">
<properties>
<property name="next_level" value="level2.xml"/>
</properties>
<objectgroup id="4" name="palette">
<object id="59" name="wall_top" type="wall_top" x="64" y="64" width="896" height="64"/>
<object id="60" name="wall_bottom" type="wall_bottom" x="64" y="448" width="896" height="64"/>
<object id="61" name="wall_right" type="wall_right" x="960" y="128" width="64" height="320"/>
<object id="63" name="player_start" type="player_start" x="192" y="288">
<point/>
</object>
<object id="67" name="button" type="button" x="896" y="192">
<properties>
<property name="shift" value="1"/>
<property name="target_object" value=""/>
</properties>
<point/>
</object>
<object id="69" name="player_finish" type="player_finish" x="896" y="384">
<properties>
<property name="shift" value="0"/>
</properties>
<point/>
</object>
<object id="72" name="wall" type="wall" x="512" y="128" width="64" height="320">
<properties>
<property name="shift" value="0"/>
</properties>
</object>
<object id="91" name="wall_left" type="wall_left" x="0" y="128" width="64" height="320"/>
<object id="93" name="button" type="button" x="384" y="288">
<properties>
<property name="target_object" value=""/>
</properties>
<point/>
</object>
</objectgroup>
</map>