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Make assets for farming minigame #187

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cbcerquiaga opened this issue Jan 23, 2019 · 3 comments
Open

Make assets for farming minigame #187

cbcerquiaga opened this issue Jan 23, 2019 · 3 comments
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@cbcerquiaga
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We need:
5 frames (sprout, partially grown, fully grown, wilting, wilted) for various plants
a basket
a watering can
a hoe
a seedbag
a bench that will store the tools
some sort of pest (like a rat or a rabbit)
3 frames (ready to plant, planted, needs hoeing) for dirt
water for the watering can
seeds for the seed bag
the actual vegetables that are being grown to go into the inventory and potentially appear in the basket

@cbcerquiaga cbcerquiaga added this to the farming milestone Jan 23, 2019
@cbcerquiaga cbcerquiaga self-assigned this Jan 23, 2019
cbcerquiaga added a commit that referenced this issue Jan 24, 2019
cbcerquiaga added a commit that referenced this issue Jan 24, 2019
cbcerquiaga added a commit that referenced this issue Jan 24, 2019
#187 plain soil (top) is ready to plant, soil with seeds (middle) is as it looks, and when plants are harvested, that red clay undersoil that's everywhere in Georgia appears and the soil needs to be hoed.
cbcerquiaga added a commit that referenced this issue Jan 27, 2019
#187 the tools will sit on top of this bench
cbcerquiaga added a commit that referenced this issue Jan 29, 2019
#187 some call it maize
cbcerquiaga added a commit that referenced this issue Feb 18, 2019
@cbcerquiaga
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I think the clay soil sprite ought to be changed. Right now, the sprite is designed to look like the planted sprite, meaning it would only be used after a plant has gone in a given plot. It may be better to have it be more like the default "ready" texture so that it can be used both before and after, so we can require players to how the land before they plant on it. I'll work on it and see if I can make one that looks good.

cbcerquiaga added a commit that referenced this issue Feb 26, 2019
#187 The idea is to store food we've harvested from the basket into the barrel
cbcerquiaga added a commit that referenced this issue Feb 28, 2019
@cbcerquiaga
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I made a mutated rat, but it's in a side-on view when it really ought to be top-down or isometric (depending on how we want this particular minigame to look) and it's not animated

@cbcerquiaga
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All that's left to do is the vegetables in the basket. Improvements to the pest should count as #198

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