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Apply pixel ratio on Aseprite importer #303

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elvisish opened this issue Oct 1, 2024 · 2 comments
Open

Apply pixel ratio on Aseprite importer #303

elvisish opened this issue Oct 1, 2024 · 2 comments
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improvement New feature or request

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@elvisish
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elvisish commented Oct 1, 2024

What's the expected benefit of the feature you are requesting?

When importing using non-square pixel ratios, the Aseprite importer doesn't have the option to apply the ratio to the spritesheet it creates.

Describe the solution you'd like

A checkbox to apply the currently set pixel ratio on the exported spritesheet.

Describe alternatives you've considered

Exporting manually from Aseprite with the applied ratio and not using the aseprite importer.

Additional context

Here is how the option appears in Aseprite:
image

@elvisish elvisish added the improvement New feature or request label Oct 1, 2024
@stickgrinder
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At first glange, it is not clear if that option is exposed via CLI by aseprite. I need to investigate more, but if it's supported by the command, we can surely add this option.

@elvisish do you think this should be a project-wide setting, or local to the single source file?

@elvisish
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elvisish commented Oct 1, 2024

At first glange, it is not clear if that option is exposed via CLI by aseprite. I need to investigate more, but if it's supported by the command, we can surely add this option.

I asked on the forums: https://community.aseprite.org/t/are-pixel-ratios-supported-by-the-cli/23567

@elvisish do you think this should be a project-wide setting, or local to the single source file?

I would suggest project-wide as it's very unlikely you'd mix-and-match pixel ratios, but I think the Aseprite Importer carries over the previously used settings for the sprite importer? Certainly I can't imagine many would need to change the pixel ratio frequently.

@stickgrinder stickgrinder self-assigned this Oct 6, 2024
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