diff --git a/src/games/doom/fabs/fence/beam_quakeish.lua b/src/games/doom/fabs/fence/beam_quakeish.lua index 4a75ccca1..3f521ddc8 100644 --- a/src/games/doom/fabs/fence/beam_quakeish.lua +++ b/src/games/doom/fabs/fence/beam_quakeish.lua @@ -51,7 +51,6 @@ PREFABS.Beam_quakeish_fallback = { file = "fence/beam.wad" map = "MAP01" - theme = "!tech" group = "beam_quakeish" @@ -71,7 +70,6 @@ PREFABS.Beam_quakeish_diagonal_fallback = { file = "fence/beam.wad" map = "MAP02" - theme = "!tech" group = "beam_quakeish" diff --git a/src/games/doom/fabs/item/gtd_item_closet_toilet_drown.wad b/src/games/doom/fabs/item/gtd_item_closet_toilet_drown.wad index cf531ec23..3d2e2a4f9 100644 Binary files a/src/games/doom/fabs/item/gtd_item_closet_toilet_drown.wad and b/src/games/doom/fabs/item/gtd_item_closet_toilet_drown.wad differ diff --git a/src/scripts/brush.lua b/src/scripts/brush.lua index 59728a59f..d38403209 100644 --- a/src/scripts/brush.lua +++ b/src/scripts/brush.lua @@ -567,6 +567,8 @@ DOOM_LINE_FLAGS = draw_always = 0x100 pass_thru = 0x200 -- Boom + + tridee_midtex = 0x400 }