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<!DOCTYPE html><html><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1"><title>BWAPI: BWAPI::GameWrapper Class Reference</title><link rel="shortcut icon" href="favicon.ico" type="image/x-icon"><link rel="icon" href="favicon.ico" type="image/x-icon"><script>if(window.location.protocol!="file:"){(function(d,e,j,h,f,c,b){d.GoogleAnalyticsObject=f;d[f]=d[f]||function(){(d[f].q=d[f].q||[]).push(arguments)},d[f].l=1*new Date();c=e.createElement(j),b=e.getElementsByTagName(j)[0];c.async=1;c.src=h;b.parentNode.insertBefore(c,b)})(window,document,"script","//www.google-analytics.com/analytics.js","ga");ga("create","UA-11415685-4","auto");ga("send","pageview")};</script><link href="doxygen.css" rel="stylesheet"><script src="search/search.js"></script></head><body><div id="top"><div id="titlearea"><table><tbody><tr style="height: 56px;"><td id="projectlogo"><img style="width:110px;height:55px;" alt="Logo" src="logo.png"></td><td style="padding-left: 0.5em;"><div id="projectname">BWAPI <span id="projectnumber">4.2.0</span></div><div id="projectbrief">An API for interacting with Starcraft: Broodwar (1.16.1)</div></td></tr></tbody></table><div class="ribbon"><a href="//github.com/bwapi/bwapi">Fork me on GitHub</a></div></div><script>var searchBox=new SearchBox("searchBox","search",false,"Search");</script><div id="navrow1" class="tabs"><ul class="tablist"><li><a href="index.html"><span>Main Page</span></a></li><li><a href="modules.html"><span>Modules</span></a></li><li><a href="namespaces.html"><span>Namespaces</span></a></li><li class="current"><a href="annotated.html"><span>Classes</span></a></li><li><a href="//github.com/bwapi/bwapi/issues"><span>Issues</span></a></li><li><a href="//github.com/bwapi/bwapi/wiki"><span>Wiki</span></a></li><li><div id="MSearchBox" class="MSearchBoxInactive"><span class="left"><img id="MSearchSelect" src="search/mag_sel.png" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return 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name="MSearchResults" id="MSearchResults"></iframe></div><div id="nav-path" class="navpath"><ul><li class="navelem"><a class="el" href="namespace_b_w_a_p_i.html">BWAPI</a></li><li class="navelem"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html">GameWrapper</a></li></ul></div></div><div class="header"><div class="summary"><a href="#pub-types">Public Types</a> | <a href="#pub-methods">Public Member Functions</a> | <a href="class_b_w_a_p_i_1_1_game_wrapper-members.html">List of all members</a></div><div class="headertitle"><div class="title">BWAPI::GameWrapper Class Reference</div></div></div><div class="contents"><table class="memberdecls"><tbody><tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-types"></a> Public Types</h2></td></tr><tr><td class="memItemLeft">typedef <a class="elRef" href="//en.cppreference.com/w/cpp/io/basic_ostream.html">std::ostream</a> &(* </td><td class="memItemRight"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#aee0575292eef8901cd9ac23d38bfd9ff">ostream_manipulator</a>) (<a class="elRef" href="//en.cppreference.com/w/cpp/io/basic_ostream.html">std::ostream</a> &)</td></tr></tbody></table><table class="memberdecls"><tbody><tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods"></a> Public Member Functions</h2></td></tr><tr><td class="memItemLeft">void </td><td class="memItemRight"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#a9c2bd5347f4b656ffbdf03c7a24691ce">flush</a> ()</td></tr><tr><td class="memTemplParams" colspan="2">template<class T > </td></tr><tr><td class="memTemplItemLeft" align="right" valign="top"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html">GameWrapper</a> & </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#ab331728dabc5ad5e26ee431c5dbd3a89">operator<<</a> (const T &in)</td></tr><tr><td class="memItemLeft"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html">GameWrapper</a> & </td><td class="memItemRight"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#a9b50211a5bbc5fa2983a157ff0beb869">operator<<</a> (<a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#aee0575292eef8901cd9ac23d38bfd9ff">ostream_manipulator</a> fn)</td></tr></tbody></table><a id="details"></a><h2 class="groupheader">Detailed Description</h2><div class="textblock"><p>Broodwar wrapper </p></div><h2 class="groupheader">Member Typedef Documentation</h2><a class="anchor" id="aee0575292eef8901cd9ac23d38bfd9ff"></a><div class="memitem"><div class="memproto">typedef <a class="elRef" href="//en.cppreference.com/w/cpp/io/basic_ostream.html">std::ostream</a>&(* BWAPI::GameWrapper::ostream_manipulator) (<a class="elRef" href="//en.cppreference.com/w/cpp/io/basic_ostream.html">std::ostream</a> &)</div><div class="memdoc"><p>Definition of ostream_manipulator type for convenience.</p></div></div><h2 class="groupheader">Member Function Documentation</h2><a class="anchor" id="ab331728dabc5ad5e26ee431c5dbd3a89"></a><div class="memitem"><div class="memproto"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html">GameWrapper</a>& BWAPI::GameWrapper::operator<< (const T & <span class="paramname"><em>in</em></span>)</div><div class="memdoc"><p>Output stream operator for printing text to Broodwar. </p><p>Using this operator invokes <a class="el" href="class_b_w_a_p_i_1_1_game.html#a179153276873126ee522e108c7dc1af5" title="Prints text to the screen as a notification. ">Game::printf</a> when a newline character is encountered. </p><p>References <a class="el" href="namespace_b_w_a_p_i.html#a0858264e08a7273886488efc5f5ba64c">BWAPI::Broodwar</a>.</p></div></div><a class="anchor" id="a9b50211a5bbc5fa2983a157ff0beb869"></a><div class="memitem"><div class="memproto"><a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html">GameWrapper</a>& BWAPI::GameWrapper::operator<< (<a class="el" href="class_b_w_a_p_i_1_1_game_wrapper.html#aee0575292eef8901cd9ac23d38bfd9ff">ostream_manipulator</a> <span class="paramname"><em>fn</em></span>)</div><div class="memdoc"><p>This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. </p></div></div><a class="anchor" id="a9c2bd5347f4b656ffbdf03c7a24691ce"></a><div class="memitem"><div class="memproto">void BWAPI::GameWrapper::flush ()</div><div class="memdoc"><p>Flushes the Broodwar stream, printing all text in the stream to the screen.</p></div></div></div><hr class="footer"><address class="footer"><div style="float:left;" id="google_translate_element"></div><script>if(window.location.protocol!="file:"){function googleTranslateElementInit(){new google.translate.TranslateElement({pageLanguage:"en",layout:google.translate.TranslateElement.InlineLayout.HORIZONTAL},"google_translate_element")}var js=document.createElement("script");js.type="text/javascript";js.src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit";document.body.appendChild(js)};</script><small> Generated on Wed Apr 19 2017 09:26:58 for BWAPI by <a href="//www.doxygen.org/index.html"><img style="width:104px;height:31px;" class="footer" src="doxygen.png" alt="doxygen"></a> 1.8.11 </small></address><script src="jquery.js"></script><script src="dynsections.js"></script><script>$(document).ready(function(){searchBox.OnSelectItem(0);$(".memberdecls, .memname, .memproto, .paramname, .fieldname, .entry, .fragment").addClass("notranslate");$("#MSearchResultsWindow").addClass("notranslate");$(".qindex, .qindex + table").addClass("notranslate");$(".contents > ul").addClass("notranslate");$(".contents > h3").addClass("notranslate");$("#navrow4 > .tablist > li > a").addClass("notranslate");$("a.el, a.elRef").addClass("notranslate")});</script></body></html>