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Currently we have add_event(_frame, _name), but the number of frames in Blender can differ from the number of frames after conversion to BBANIM, based on used FPS settings - which makes the method hard to work with. We should add a method that takes the animation time in seconds. That could be easier to work with.
The text was updated successfully, but these errors were encountered:
Currently we have
add_event(_frame, _name)
, but the number of frames in Blender can differ from the number of frames after conversion to BBANIM, based on used FPS settings - which makes the method hard to work with. We should add a method that takes the animation time in seconds. That could be easier to work with.The text was updated successfully, but these errors were encountered: