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1、当init线程数为1时,程序会crash。 2、当输入源为系列的带透明度png时,disposal method参数似乎有问题,经过测试需要将其(3个比特位)支撑2(010)或者3(011)才可以正常渲染;否则渲染出来的都是和上一帧叠加的效果。
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需要的话我可以提个一个pr,先请维护者确认这两个问题。
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http://www.theimage.com/animation/pages/disposal.html 从现象上看, 当有透明度时如果disposal为0,会被渲染引擎解释为1 我的环境是macOS
大佬解决了吗 求代码
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1、当init线程数为1时,程序会crash。
2、当输入源为系列的带透明度png时,disposal method参数似乎有问题,经过测试需要将其(3个比特位)支撑2(010)或者3(011)才可以正常渲染;否则渲染出来的都是和上一帧叠加的效果。
The text was updated successfully, but these errors were encountered: