Skip to content

Commit

Permalink
Share Xcode scheme to boot Terminal on run
Browse files Browse the repository at this point in the history
- Update README
  • Loading branch information
beltex committed Jan 14, 2015
1 parent 10fa642 commit e49b86e
Show file tree
Hide file tree
Showing 2 changed files with 103 additions and 1 deletion.
9 changes: 8 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,13 @@ Make sure to use the recursive option on clone to auto init all submodules.
git clone --recursive https://github.com/beltex/dshb
```

Incase you have already cloned the repository.

```bash
# Inside the project directory
git submodule update --init --recursive
```


### Stack

Expand Down Expand Up @@ -64,5 +71,5 @@ This project is under the **MIT License**.

Working on this always brought a smile to my face. I hope it brings a smile to
yours too.
[Enjoy](http://hypem.com/track/23j7h/First+Aid+Kit+-+My+Silver+Lining). :)
[Enjoy](http://hypem.com/track/23j7h/First+Aid+Kit+-+My+Silver+Lining) :)

95 changes: 95 additions & 0 deletions dshb.xcodeproj/xcshareddata/xcschemes/dshb.xcscheme
Original file line number Diff line number Diff line change
@@ -0,0 +1,95 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0610"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4C8727FC19C7B41C002D093F"
BuildableName = "dshb"
BlueprintName = "dshb"
ReferencedContainer = "container:dshb.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4C8727FC19C7B41C002D093F"
BuildableName = "dshb"
BlueprintName = "dshb"
ReferencedContainer = "container:dshb.xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<PathRunnable
FilePath = "/Applications/Utilities/Terminal.app">
</PathRunnable>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4C8727FC19C7B41C002D093F"
BuildableName = "dshb"
BlueprintName = "dshb"
ReferencedContainer = "container:dshb.xcodeproj">
</BuildableReference>
</MacroExpansion>
<CommandLineArguments>
<CommandLineArgument
argument = "${BUILT_PRODUCTS_DIR}/${FULL_PRODUCT_NAME}"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4C8727FC19C7B41C002D093F"
BuildableName = "dshb"
BlueprintName = "dshb"
ReferencedContainer = "container:dshb.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

1 comment on commit e49b86e

@beltex
Copy link
Owner Author

@beltex beltex commented on e49b86e Jan 14, 2015

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Please sign in to comment.