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+ + + + + + + + +The
+Easiest(*)
+Method for Beginners + (*) Or maybe the worst... + |
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+It's +perfectly possible to solve a Rubik's Cube using common intuition and +simple rules. +Usually, people can solve one layer by themselves. If you can do it, +you +(almost) can solve the whole cube. + +No mysterious magical sequences required. If you understand how it +works, you'll remember it forever. +No need to learn any notation, the animated cubes will show you the +basic moves you need. +No mathematical formulae (group theory principles explained here), I'll try +to make it intuitive. + +This page is not about efficient solving. + +If you think this page is not very helpful, you should take a look at Jasmine's +beginner page where a more conventional approach is proposed. + + |
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Solving the first layer | +|||||||||||||||||||
+It +seems that everybody can do it using common intuition. It can take some +time if it's your first try. +You cube should now look like this: + + + + + |
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Manipulating the first layer | +|||||||||||||||||||
+You +just built a layer starting from a random state. So, you should not +have +any problem making transformations of this layer. +Look at the following basic moves. You can do them differently, it +doesn't matter. + +
+Do you have problems understanding them? Don't go to the next section +before you can master these easy moves (or the ones you found) allowing +you to change pieces of the first layer easily. + + |
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Rearranging the first layer without +disturbing the others | +|||||||||||||||||||
+Once +a first layer is solved, freedom of movement is reduced, and people +can't +see what they can do without destroying it. You have to find a way of +moving only selected cubies, preserving the +state of others (local transformation). + +Take the first basic move that rotates a corner for example. What's +the problem with it? It destroys the two lower layers of course. Do it +backwards, the cube is restored. + +
+But what happened at the end of the move? Think of it this way: +- Pieces of the first layer have been rearranged. +- Pieces of the two lower layers have been rearranged. +- Pieces of the first layer and pieces of the two lower layers are +still separated. +- Undoing the move will independently restore the state of the first +layer and the state of the two lower layers. + +And now, the cornerstone of this method. Try this: + - Do a move that rearranges +pieces of the first layer. Call it X. + - Move the first layer. Call it +Y. + - Undo X. Call it X'. + - Undo Y (only a +matter of readjusting the first layer). Call it Y'. + +Since the two lower layers and their chaos have not been changed by Y, +X' can still restore them to their original state! +But the first layer has moved, it won't be restored with X'. The +backward transformation will be applied to a different part of it. + +We have reached our goal: Making (local) transformations in a layer, +without disturbing the others. + +
+Thanks to the four basic moves, we can build four interesting local +transformations of the first layer. + +
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Changing pieces belonging to different +layers | +|||||||||||||||||||
+The +pieces on which a local transformation must be applied do not +always belong to the same layer. You'll have to bring them to a same +layer first with a positioning move: +- Make interesting pieces belong to the first layer. Call it P. +- X.Y.X'.Y'. +- Undo the positioning move. Call it P'. + +
+That's all you need to solve the 3x3x3 cube. + + |
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Solving example on a random cube + |
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Improvements + |
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