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Currently, when a grenade is thrown against a wall that has already been destroyed, the character moves unexpectedly. The character should remain stationary when the grenade hits a broken wall, and the movement should not occur. This issue needs to be addressed to ensure proper behavior.
The text was updated successfully, but these errors were encountered:
bchanez
changed the title
Lancer une grenade contre un mur déjà explosé
Fix character movement when a grenade is thrown at an already destroyed wall
Nov 9, 2024
Currently, when a grenade is thrown against a wall that has already been destroyed, the character moves unexpectedly. The character should remain stationary when the grenade hits a broken wall, and the movement should not occur. This issue needs to be addressed to ensure proper behavior.
The text was updated successfully, but these errors were encountered: