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Rooms should remain hidden from the player's view until they physically enter them. This includes concealing any objects or features inside, such as mines, exits, or other interactive elements. The player should not be able to see what a room contains (like traps or objectives) before exploring it.
The text was updated successfully, but these errors were encountered:
bchanez
changed the title
cacher les salles
Hide rooms and make them visible only when the player enters them
Aug 31, 2024
bchanez
changed the title
Hide rooms and make them visible only when the player enters them
Conceal rooms and their contents until the player enters.
Sep 7, 2024
Rooms should remain hidden from the player's view until they physically enter them. This includes concealing any objects or features inside, such as mines, exits, or other interactive elements. The player should not be able to see what a room contains (like traps or objectives) before exploring it.
The text was updated successfully, but these errors were encountered: