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LinkedList.cpp
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/*
* Class: LinkedList (template)
*
* This class is an implementation of LinkedList data structure.
* Features:
* Doubly linked list
* Add/remove new node anywhere in the list
*
* Designed by: Team 4
*
* List of methods:
* getFirst: get the first node in the list
* getLast: get the last node in the list
* get: get the ith node in the list
* getSize: get the size of the list
* isEmpty: check if the list is empty
* clear: empty out the linked list
* addFirst: add new node to the front of the list
* addLast: add new node to the end of the list
* add: add new node to the ith position of the list
* removeFirst: remove first node from the list
* removeLast: remove last node from the list
* remove: remove ith node from the list
*
*/
#include "LinkedList.h"
#include <iostream>
using namespace std;
/***********************
* CONSTRUCTOR
***********************/
template <class T>
LinkedList<T>::LinkedList()
{
first = nullptr;
last = nullptr;
size = 0;
}
/**********************
* DESTRUCTOR
***********************/
template <class T>
LinkedList<T>::~LinkedList()
{
clear();
delete first;
delete last;
}
/********************************************************
* function: isValidIndex
* parameter: index: integer
* return: bool
* check to see if the given index is inside of the list
*********************************************************/
template <class T>
bool LinkedList<T>::isValidIndex(int index)
{
return (0 <= index && index < size);
}
/*******************************************
* function: isEmpty
* parameter: void
* return: bool
* check to see if the list is empty or not
********************************************/
template <class T>
bool LinkedList<T>::isEmpty()
{
return size == 0;
}
/*******************************************
* function: getSize
* parameter: void
* return: int
* return the number of nodes in the list
********************************************/
template <class T>
int LinkedList<T>::getSize()
{
return size;
}
/*******************************************
* function: getFirst
* parameter: void
* return: T*: template pointer
* return the first node of the list
********************************************/
template <class T>
T* LinkedList<T>::getFirst()
{
return first->data;
}
/*******************************
* function: get
* parameter: i: integer
* return: T*: template pointer
* get the ith node in the list
********************************/
template <class T>
T* LinkedList<T>::get(int index)
{
/*
* check to see if the index is in the domain of [0, size)
* if not, print out error message and return null
*/
if (!isValidIndex(index))
{
cout << "Error: position is not in range.\n";
return nullptr;
}
/*
* if the given index is in the first half of the list,
* find it from the front of the list.
* if the given index is in the second half of the list,
* find it from the back of the list.
* (ensure better run time)
*/
Node* currentPointer;
if (index < size / 2)
{
int currentPosition = 0;
currentPointer = first;
// keep moving the currentPointer to the index position
while (currentPosition != index)
{
currentPointer = currentPointer->next;
currentPosition++;
};
}
else
{
int currentPosition = size - 1;
currentPointer = last;
// keep moving the currentPointer to the index position
while (currentPosition != index)
{
currentPointer = currentPointer->previous;
currentPosition--;
}
}
return currentPointer->data;
}
/*******************************************
* function: getLast
* parameter: void
* return: T*: pointer to the template type
* return the last node of the list
********************************************/
template <class T>
T* LinkedList<T>::getLast()
{
return last->data;
}
/*******************************************
* function: addFirst
* parameter: T*: template pointer
* return: void
* add new node to the front of the list
********************************************/
template <class T>
void LinkedList<T>::addFirst(T* data)
{
// setup the node for the LinkedList
Node* node = new Node();
node->data = data;
node->next = node->previous = nullptr;
/*
* add the new node to the front of the list
* if the list is empty, point first & last to the new node
* if the list is not empty, establish the links between new node and first,
* then move the firstPointer to the node
* finally, increment the size of the list
*/
if (isEmpty())
{
first = last = node;
}
else
{
node->next = first;
first->previous = node;
first = node;
}
size++;
}
/*************************************************
* function: add
* parameter: index: integer
* T*: template pointer
* return: void
* add new node to the ith position of the list
**************************************************/
template <class T>
void LinkedList<T>::add(int index, T* data)
{
// setup the node for the LinkedList
Node* node = new Node();
node->data = data;
node->next = node->previous = nullptr;
/*
* check to see if the index is in the domain of [0, size)
* if not, print out error message and return null
*/
if (!isValidIndex(index))
{
cout << "Error: position is not in range.\n";
return;
}
/*
* add the new node to the ith position of the list
* if the list is empty, point first & last to the new node
* if the list is not empty,
* go to the position of index - 1
* then establish the bidirectional links between the currentPointer and the new node
* finally, increment the size of the list
*/
if (isEmpty())
{
first = last = node;
}
else
{
Node* currentPointer;
/*
* if the index is in the first half of the list, go from the front
* if the index is in the second half of the list, go from the back
*/
if (index < size / 2)
{
int currentPosition = 0;
currentPointer = first;
// keep moving the currentPointer to the index position
while (currentPosition != index - 1)
{
currentPointer = currentPointer->next;
currentPosition++;
}
}
else
{
int currentPosition = size - 1;
currentPointer = last;
// keep moving the currentPointer to the index position
while (currentPosition != index - 1)
{
currentPointer = currentPointer->previous;
currentPosition--;
}
}
// add node
node->next = currentPointer->next;
currentPointer->next->previous = node;
currentPointer->next = node;
node->previous = currentPointer;
}
size++;
}
/*******************************************
* function: addLast
* parameter: T*: template pointer
* return: void
* add new node to the end of the list
********************************************/
template <class T>
void LinkedList<T>::addLast(T* data)
{
// setup the node for the LinkedList
Node* node = new Node();
node->data = data;
node->next = node->previous = nullptr;
/*
* add the new node to the end of the list
* if the list is empty, point firstPoiter to the new node
* if the list is not empty, establish the links between new node and last,
* then move the lastPointer to the node
* finally, increment the size of the list
*/
if (isEmpty())
{
first = last = node;
}
else
{
node->previous = last;
last->next = node;
last = node;
}
size++;
}
/********************************************************
* function: removeFirst
* parameter: void
* return: T*: template pointer
* remove the first node from the list and return it
*********************************************************/
template <class T>
T* LinkedList<T>::removeFirst()
{
if (isEmpty())
{
cout << "The list is empty.\n";
return nullptr;
}
else if (size == 1)
{
return removeOnly();
}
else
{
Node* hold = first;
first = first->next;
first->previous = nullptr;
hold->next = nullptr;
size--;
T* data = hold->data;
delete hold;
return data;
}
}
/********************************************************
* function: remove
* parameter: index: int
* return: T*: template pointer
* remove the ith node from the list and return it
*********************************************************/
template <class T>
T* LinkedList<T>::remove(int index)
{
/*
* check to see if the index is in the domain of [0, size)
* if not, print out error message and return null
*/
if (!isValidIndex(index))
{
cout << "Error: position is not in range.\n";
return nullptr;
}
else if (isEmpty()) // empty list
{
cout << "The list is empty.\n";
return nullptr;
}
else if (size == 1) // only 1 element in the list
{
return removeOnly();
}
else if (index == 0) // remove the first node in the list
{
return removeFirst();
}
else if (index == size - 1) // remove the last node in the list
{
return removeLast();
}
else // remove the in-between nodes in the list
{
Node* currentPointer;
// find the removal node from first half
if (index < size / 2)
{
int currentPosition = 0;
currentPointer = first;
// keep moving the currentPointer to the index position
while (currentPosition != index - 1)
{
currentPointer = currentPointer->next;
currentPosition++;
}
}
// find the removal node from second half
else
{
int currentPosition = size - 1;
currentPointer = last;
// keep moving the currentPointer to the index position
while (currentPosition != index - 1)
{
currentPointer = currentPointer->previous;
currentPosition--;
}
}
// break the links and return the data of the removal node
Node* removalNode = currentPointer->next;
currentPointer->next = removalNode->next;
removalNode->next->previous = currentPointer;
removalNode->next = removalNode->previous = nullptr;
size--;
T* data = removalNode->data;
delete removalNode;
return data;
}
}
/********************************************************
* function: removeLast
* parameter: void
* return: T*: template pointer
* remove the last node from the list and return it
*********************************************************/
template <class T>
T* LinkedList<T>::removeLast()
{
if (isEmpty())
{
cout << "The list is empty.\n";
return nullptr;
}
else if (size == 1)
{
return removeOnly();
}
else
{
Node* hold = last;
last = last->previous;
last->next = nullptr;
hold->previous = nullptr;
size--;
T* data = hold->data;
delete hold;
return data;
}
}
/***************************************************************
* function: removeOnly
* parameter: void
* return: T*: template pointer
* remove the only node from the list and return its data
****************************************************************/
template <class T>
T* LinkedList<T>::removeOnly()
{
T* data = first->data;
first = last = nullptr;
size--;
return data;
}
/***************************************************************
* function: clear
* parameter: void
* return: void
* clear out all nodes in the linked list
****************************************************************/
template <class T>
void LinkedList<T>::clear()
{
while (size != 0)
{
delete removeFirst();
}
first = last = nullptr;
}