-
Notifications
You must be signed in to change notification settings - Fork 30
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
About 10000 points #24
Comments
I have the same question, how to sample 10,000 points from mesh surface, is it fps? |
And do you randomly sample points during training to make the model robust to the number of input points? Since not all objects have the same number of points in general. |
While I just found that the authors mask out 50% point tokens during training by enabling the PatchDropout before feeding point tokens to point transformer, is this equivalent to randomly drop points ? |
In fact, I finally chose Poisson sampling to sample 10,000 points for processing, and the effect was good. |
Could you please share more details? |
|
thanks a lot,where is this mesh imported? |
When you used sketchfab to build the dataset, the total number of point clouds was limited to 10,000. What transformation was used to achieve this?
The text was updated successfully, but these errors were encountered: