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model_organization_response.go
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/*
OpenAPI definition
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// OrganizationResponse struct for OrganizationResponse
type OrganizationResponse struct {
Id *int64 `json:"id,omitempty"`
Name *string `json:"name,omitempty"`
Plan *string `json:"plan,omitempty"`
Members []OrganizationAccessResponse `json:"members,omitempty"`
}
// NewOrganizationResponse instantiates a new OrganizationResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewOrganizationResponse() *OrganizationResponse {
this := OrganizationResponse{}
return &this
}
// NewOrganizationResponseWithDefaults instantiates a new OrganizationResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewOrganizationResponseWithDefaults() *OrganizationResponse {
this := OrganizationResponse{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *OrganizationResponse) GetId() int64 {
if o == nil || isNil(o.Id) {
var ret int64
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *OrganizationResponse) GetIdOk() (*int64, bool) {
if o == nil || isNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *OrganizationResponse) HasId() bool {
if o != nil && !isNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given int64 and assigns it to the Id field.
func (o *OrganizationResponse) SetId(v int64) {
o.Id = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *OrganizationResponse) GetName() string {
if o == nil || isNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *OrganizationResponse) GetNameOk() (*string, bool) {
if o == nil || isNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *OrganizationResponse) HasName() bool {
if o != nil && !isNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *OrganizationResponse) SetName(v string) {
o.Name = &v
}
// GetPlan returns the Plan field value if set, zero value otherwise.
func (o *OrganizationResponse) GetPlan() string {
if o == nil || isNil(o.Plan) {
var ret string
return ret
}
return *o.Plan
}
// GetPlanOk returns a tuple with the Plan field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *OrganizationResponse) GetPlanOk() (*string, bool) {
if o == nil || isNil(o.Plan) {
return nil, false
}
return o.Plan, true
}
// HasPlan returns a boolean if a field has been set.
func (o *OrganizationResponse) HasPlan() bool {
if o != nil && !isNil(o.Plan) {
return true
}
return false
}
// SetPlan gets a reference to the given string and assigns it to the Plan field.
func (o *OrganizationResponse) SetPlan(v string) {
o.Plan = &v
}
// GetMembers returns the Members field value if set, zero value otherwise.
func (o *OrganizationResponse) GetMembers() []OrganizationAccessResponse {
if o == nil || isNil(o.Members) {
var ret []OrganizationAccessResponse
return ret
}
return o.Members
}
// GetMembersOk returns a tuple with the Members field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *OrganizationResponse) GetMembersOk() ([]OrganizationAccessResponse, bool) {
if o == nil || isNil(o.Members) {
return nil, false
}
return o.Members, true
}
// HasMembers returns a boolean if a field has been set.
func (o *OrganizationResponse) HasMembers() bool {
if o != nil && !isNil(o.Members) {
return true
}
return false
}
// SetMembers gets a reference to the given []OrganizationAccessResponse and assigns it to the Members field.
func (o *OrganizationResponse) SetMembers(v []OrganizationAccessResponse) {
o.Members = v
}
func (o OrganizationResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Id) {
toSerialize["id"] = o.Id
}
if !isNil(o.Name) {
toSerialize["name"] = o.Name
}
if !isNil(o.Plan) {
toSerialize["plan"] = o.Plan
}
if !isNil(o.Members) {
toSerialize["members"] = o.Members
}
return json.Marshal(toSerialize)
}
type NullableOrganizationResponse struct {
value *OrganizationResponse
isSet bool
}
func (v NullableOrganizationResponse) Get() *OrganizationResponse {
return v.value
}
func (v *NullableOrganizationResponse) Set(val *OrganizationResponse) {
v.value = val
v.isSet = true
}
func (v NullableOrganizationResponse) IsSet() bool {
return v.isSet
}
func (v *NullableOrganizationResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableOrganizationResponse(val *OrganizationResponse) *NullableOrganizationResponse {
return &NullableOrganizationResponse{value: val, isSet: true}
}
func (v NullableOrganizationResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableOrganizationResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}