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model_challenge.go
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/*
OpenAPI definition
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// Challenge struct for Challenge
type Challenge struct {
Value []string `json:"value,omitempty"`
}
// NewChallenge instantiates a new Challenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewChallenge() *Challenge {
this := Challenge{}
return &this
}
// NewChallengeWithDefaults instantiates a new Challenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewChallengeWithDefaults() *Challenge {
this := Challenge{}
return &this
}
// GetValue returns the Value field value if set, zero value otherwise.
func (o *Challenge) GetValue() []string {
if o == nil || isNil(o.Value) {
var ret []string
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Challenge) GetValueOk() ([]string, bool) {
if o == nil || isNil(o.Value) {
return nil, false
}
return o.Value, true
}
// HasValue returns a boolean if a field has been set.
func (o *Challenge) HasValue() bool {
if o != nil && !isNil(o.Value) {
return true
}
return false
}
// SetValue gets a reference to the given []string and assigns it to the Value field.
func (o *Challenge) SetValue(v []string) {
o.Value = v
}
func (o Challenge) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Value) {
toSerialize["value"] = o.Value
}
return json.Marshal(toSerialize)
}
type NullableChallenge struct {
value *Challenge
isSet bool
}
func (v NullableChallenge) Get() *Challenge {
return v.value
}
func (v *NullableChallenge) Set(val *Challenge) {
v.value = val
v.isSet = true
}
func (v NullableChallenge) IsSet() bool {
return v.isSet
}
func (v *NullableChallenge) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableChallenge(val *Challenge) *NullableChallenge {
return &NullableChallenge{value: val, isSet: true}
}
func (v NullableChallenge) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableChallenge) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}