Simple League of Legends ping checker that uses ICMP to accurately determine ping. Client pings the server 100 times to get an average ping and determine the maximum and minimum ranges.
Official Reddit Post: https://www.reddit.com/r/leagueoflegends/comments/4mjqc8/asymons_lol_ping_checker/
#Features
-Ping Checker (Max, Min, Average)
-IP Checker
-Supports 5 servers
#How to Use
Simply run the code above in any Java IDE, export the code above into a runnable jar (or download at https://www.dropbox.com/s/tsi99d0b7p8sfhf/AsymonsLOLPingChecker.jar?dl=0) or any other means of running java code and the program will run.
To use the program, simply select the server using the buttons above with the abbreviations corresponding to your server and select start.
#License
This project is currently under the MIT License described in the LICENSE.txt file.
#TODO -Add IP Checker (Code somewhere in repo)
-Implement server to retrieve data from clients for future data visualization.
-Multi-Server functionality (Code pretty much there)