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To be able to store Minecraft world (and possibly additional data like plugins data, players inventory, etc.), a save format need to be defined.
To achieve this, maybe check how MongoDB, PostgreSQL, Scylladb or event WorldQL are able to store information on disk.
The text was updated successfully, but these errors were encountered:
Solution found: the data will be stored in the same way Minecraft Bedrock does (with some adaptations)
Minecraft Bedrock use a custom version of LevelDB called LevelDB-MCPE.
Some work has to be done to enhance the overall, but it's a good starting point.
To be able to store Minecraft world (and possibly additional data like plugins data, players inventory, etc.), a save format need to be defined.
To achieve this, maybe check how MongoDB, PostgreSQL, Scylladb or event WorldQL are able to store information on disk.
The text was updated successfully, but these errors were encountered: