From 46f51a8259a1fb00968770b0e871b64537339886 Mon Sep 17 00:00:00 2001 From: Reicha7 Date: Wed, 21 Jun 2023 23:38:13 +0100 Subject: [PATCH] Version 1.4.1.0 - Fix for issue where previous current playthrough wouldn't save when updated --- StatTracker/src/StatTracker/StatTracker.csproj | 2 +- StatTracker/src/StatTracker/StatsManager.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/StatTracker/src/StatTracker/StatTracker.csproj b/StatTracker/src/StatTracker/StatTracker.csproj index 2f0adf6..5cb41a2 100644 --- a/StatTracker/src/StatTracker/StatTracker.csproj +++ b/StatTracker/src/StatTracker/StatTracker.csproj @@ -7,7 +7,7 @@ disable Stream Stat Tracker StreamStatTracker - 1.4.0.0 + 1.4.1.0 diff --git a/StatTracker/src/StatTracker/StatsManager.cs b/StatTracker/src/StatTracker/StatsManager.cs index e4ac3c9..b70218c 100644 --- a/StatTracker/src/StatTracker/StatsManager.cs +++ b/StatTracker/src/StatTracker/StatsManager.cs @@ -286,6 +286,7 @@ public void SetCurrentPlaythrough(string Lookup) if (CurrentPlaythrough != String.Empty) { Playthroughs.Find(p => p.Lookup == CurrentPlaythrough).Status = "In_Progress"; + SavePlaythrough(CurrentPlaythrough); Program.WriteLine(ConsoleColor.Green, "{0} set to \"In-Progress\"", CurrentPlaythrough); }