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model_video_session_device.go
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/*
* api.video
*
* api.video is an API that encodes on the go to facilitate immediate playback, enhancing viewer streaming experiences across multiple devices and platforms. You can stream live or on-demand online videos within minutes.
*
* API version: 1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apivideosdk
import (
//"encoding/json"
)
// VideoSessionDevice What type of device the user is on when in the video session.
type VideoSessionDevice struct {
// What the type is like desktop, laptop, mobile.
Type *string `json:"type,omitempty"`
// If known, what the brand of the device is, like Apple, Dell, etc.
Vendor *string `json:"vendor,omitempty"`
// The specific model of the device, if known.
Model *string `json:"model,omitempty"`
}
// NewVideoSessionDevice instantiates a new VideoSessionDevice object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVideoSessionDevice() *VideoSessionDevice {
this := VideoSessionDevice{}
return &this
}
// NewVideoSessionDeviceWithDefaults instantiates a new VideoSessionDevice object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVideoSessionDeviceWithDefaults() *VideoSessionDevice {
this := VideoSessionDevice{}
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *VideoSessionDevice) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VideoSessionDevice) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *VideoSessionDevice) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *VideoSessionDevice) SetType(v string) {
o.Type = &v
}
// GetVendor returns the Vendor field value if set, zero value otherwise.
func (o *VideoSessionDevice) GetVendor() string {
if o == nil || o.Vendor == nil {
var ret string
return ret
}
return *o.Vendor
}
// GetVendorOk returns a tuple with the Vendor field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VideoSessionDevice) GetVendorOk() (*string, bool) {
if o == nil || o.Vendor == nil {
return nil, false
}
return o.Vendor, true
}
// HasVendor returns a boolean if a field has been set.
func (o *VideoSessionDevice) HasVendor() bool {
if o != nil && o.Vendor != nil {
return true
}
return false
}
// SetVendor gets a reference to the given string and assigns it to the Vendor field.
func (o *VideoSessionDevice) SetVendor(v string) {
o.Vendor = &v
}
// GetModel returns the Model field value if set, zero value otherwise.
func (o *VideoSessionDevice) GetModel() string {
if o == nil || o.Model == nil {
var ret string
return ret
}
return *o.Model
}
// GetModelOk returns a tuple with the Model field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VideoSessionDevice) GetModelOk() (*string, bool) {
if o == nil || o.Model == nil {
return nil, false
}
return o.Model, true
}
// HasModel returns a boolean if a field has been set.
func (o *VideoSessionDevice) HasModel() bool {
if o != nil && o.Model != nil {
return true
}
return false
}
// SetModel gets a reference to the given string and assigns it to the Model field.
func (o *VideoSessionDevice) SetModel(v string) {
o.Model = &v
}
type NullableVideoSessionDevice struct {
value *VideoSessionDevice
isSet bool
}
func (v NullableVideoSessionDevice) Get() *VideoSessionDevice {
return v.value
}
func (v *NullableVideoSessionDevice) Set(val *VideoSessionDevice) {
v.value = val
v.isSet = true
}
func (v NullableVideoSessionDevice) IsSet() bool {
return v.isSet
}
func (v *NullableVideoSessionDevice) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVideoSessionDevice(val *VideoSessionDevice) *NullableVideoSessionDevice {
return &NullableVideoSessionDevice{value: val, isSet: true}
}