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ping.go
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/*
* Copyright GoIIoT (https://github.com/goiiot)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package libmqtt
var (
// PingReqPacket is the final instance of pingReqPacket
PingReqPacket = &pingReqPacket{}
// PingRespPacket is the final instance of pingRespPacket
PingRespPacket = &pingRespPacket{}
)
// pingReqPacket is sent from a Client to the Server.
//
// It can be used to:
// 1. Indicate to the Server that the Client is alive in the absence of any other Control Packets being sent from the Client to the Server.
// 2. Request that the Server responds to confirm that it is alive.
// 3. Exercise the network to indicate that the Network Connection is active.
//
// This Packet is used in Keep Alive processing
type pingReqPacket struct {
}
func (s *pingReqPacket) Type() CtrlType {
return CtrlPingReq
}
func (s *pingReqPacket) WriteTo(w BufferWriter) error {
if w == nil || s == nil {
return nil
}
// fixed header
w.WriteByte(CtrlPingReq << 4)
// remaining length
return w.WriteByte(0x00)
}
// pingRespPacket is sent by the Server to the Client in response to
// a pingReqPacket. It indicates that the Server is alive.
type pingRespPacket struct {
}
func (s *pingRespPacket) Type() CtrlType {
return CtrlPingResp
}
func (s *pingRespPacket) WriteTo(w BufferWriter) error {
if w == nil || s == nil {
return nil
}
// fixed header
w.WriteByte(CtrlPingResp << 4)
// remaining length
return w.WriteByte(0x00)
}