-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathVideoPlayerManager.cs
258 lines (165 loc) · 11 KB
/
VideoPlayerManager.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
using UnityEngine.UI;
public class VideoPlayerManager : MonoBehaviour
{
[SerializeField]
private OpenCVCreateMat openCVMat;
[SerializeField]
private OpenCVUpdateLoop openCVUpdateLoop;
[SerializeField]
private TracePoints tracePoints;
[SerializeField]
private Text FrameRateText;
[SerializeField]
private Slider VideoSlider;
[SerializeField]
private Text VideoResolution;
[SerializeField]
private Text VideoName;
[SerializeField]
private RecordUI recordUI;
[SerializeField]
private Slider seekBar;
public VideoClip videoToPlay;
[SerializeField]
public string sURL_Video;
private Color targetColor;
private VideoPlayer videoPlayer;
private VideoSource videoSource;
private Renderer rend;
private Texture tex;
private AudioSource audioSource;
public Texture2D videoFrame;
private bool bCallMatCreationOnce = false;
private bool bRecordingMode = false;
private bool startUP = true;
void Start()
{
audioSource = gameObject.AddComponent<AudioSource>();
videoPlayer = gameObject.GetComponent<VideoPlayer>();
//sURL_Video = Application.dataPath + "/StreamingAssets/ebTrack_synethic_2.mp4";
sURL_Video = Application.dataPath + "/StreamingAssets/lesha1.mp4";
initVideo ();
}
public void initVideo(){
bCallMatCreationOnce = false;
videoFrame = new Texture2D(2, 2);
Application.runInBackground = true;
StartCoroutine(playVideo());
}
IEnumerator playVideo()
{
//rend = GetComponent<Renderer>();
//videoPlayer.Stop ();
//Disable Play on Awake for both Video and Audio
videoPlayer.playOnAwake = false;
audioSource.playOnAwake = false;
//videoPlayer.url = Application.dataPath + VideoSource.Url;
videoPlayer.url = Application.dataPath + "/StreamingAssets/ebTrack_synethic_2.mp4";//VideoSource.Url;
//videoPlayer.source = VideoSource.VideoClip;
//videoPlayer.url = sURL_Video;
videoPlayer.audioOutputMode = VideoAudioOutputMode.AudioSource;
videoPlayer.EnableAudioTrack(0, true);
videoPlayer.SetTargetAudioSource(0, audioSource);
//Set video To Play then prepare Audio to prevent Buffering
videoPlayer.clip = videoToPlay;
videoPlayer.Prepare();
//Wait until video is prepared
while (!videoPlayer.isPrepared)
{
Debug.Log("Preparing Video");
yield return null;
}
Debug.Log("Done Preparing Video");
//Assign the Texture from Video to Material texture
tex = videoPlayer.texture;
//rend.material.mainTexture = tex;
//force vidoe player to not skip frames
videoPlayer.skipOnDrop = false;
//Enable new frame Event
videoPlayer.sendFrameReadyEvents = true;
//Subscribe to the new frame Event
videoPlayer.frameReady += OnNewFrame;
//Subscribe to the new frame Event
videoPlayer.loopPointReached += OnLoop;
//setup seek bar
seekBar.maxValue = videoPlayer.frameCount;
//Play Video
videoPlayer.Play();
//Play Sound
audioSource.Play();
Debug.Log("Playing Video");
while (videoPlayer.isPlaying)
{
//Debug.LogWarning("Video Time: " + Mathf.FloorToInt((float)videoPlayer.time));
yield return null;
}
Debug.Log("Done Playing Video");
}
public void StartRecordingData(){
bRecordingMode = true;
VideoSlider.value = 1.0f;
//clear out data
openCVUpdateLoop.ResetLoop ();
//reset video
videoPlayer.frame = 0;
videoPlayer.Play ();
}
public void FinishedRecordingData(){
//Do something with the data in TracePoints class
tracePoints.FinishedRecordingGiveMeAllTheTracers();
}
void OnLoop(VideoPlayer source){
if (bRecordingMode == true) {
videoPlayer.Pause ();
FinishedRecordingData ();
bRecordingMode = false;
recordUI.successRecordUI ();
openCVUpdateLoop.ResetLoop ();
} else {
//reset
Debug.Log ("Loop Video");
openCVUpdateLoop.ResetLoop ();
}
}
//Initialize in the Start function
void OnNewFrame(VideoPlayer source, long frameIdx)
{
videoPlayer.Pause ();
seekBar.value = videoPlayer.frame;
RenderTexture renderTexture = source.texture as RenderTexture;
if (videoFrame.width != renderTexture.width || videoFrame.height != renderTexture.height)
{
videoFrame.Resize(renderTexture.width, renderTexture.height);
}
RenderTexture.active = renderTexture;
videoFrame.ReadPixels(new Rect(0, 0, renderTexture.width, renderTexture.height), 0, 0);
videoFrame.Apply();
RenderTexture.active = null;
VideoResolution.text = "W:" + renderTexture.width.ToString () + " x " + "H:" + renderTexture.height.ToString ();
VideoName.text = videoPlayer.url;
if (bCallMatCreationOnce == false) {
openCVMat.CreateMats (videoFrame);
openCVUpdateLoop.initOpenCV (videoFrame);
openCVUpdateLoop.StartTracking = true;
bCallMatCreationOnce = true;
}
openCVUpdateLoop.RunOpenCV (videoFrame, frameIdx.ToString ());
FrameRateText.text = "Video frame: " + frameIdx.ToString () + " of " + videoPlayer.frameCount.ToString();
//targetColor = CalculateAverageColorFromTexture(videoFrame);
//lSource.color = targetColor;
}
public void VideoSpeed(){
videoPlayer.playbackSpeed = 1.0f;//VideoSlider.value;
}
public void Seek(){
//videoPlayer.Pause ();
//clear out data
//openCVUpdateLoop.ResetLoop ();
videoPlayer.frame = (long)seekBar.value;
//videoPlayer.Play ();
}
}