Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Add a damage/kill zone around the "useable parts of North Yankton #4

Open
alberttheprince opened this issue Feb 6, 2025 · 0 comments
Assignees
Labels
enhancement New feature or request help wanted Extra attention is needed

Comments

@alberttheprince
Copy link
Owner

Idea:

Add a zone that applies damage and a screen effect and/or noise to the player when they go past a certain point. This should damage, and then eventually either kill or teleport the player back to the center of north yank as if they woke up.

Suggested methods:
Possibly use ox_lib zones, and use timecycles and native audio (if there is native snow sounds)

@alberttheprince alberttheprince added enhancement New feature or request help wanted Extra attention is needed labels Feb 6, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request help wanted Extra attention is needed
Projects
None yet
Development

No branches or pull requests

2 participants