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Deal with latency #2
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I'm not super clear on what's being discussed here. I'm imagining
Does anyone have a better understanding here? We may need to ping the IESG/IAB for an explanation, unless someone already has one. |
The latency requirements for the use cases described in the BoF proposal are not as strict as some other media use cases (eg interactive applications). Referencing @kixelated's most recent post to the MoQ list:
So 500ms might be the lower bound requirement for those use cases today. I wouldn't say that anyone is trying deflect attempts to deal with latency, but some have expressed that current protocols are inflexible when it comes to latency/quality tradeoffs. Further, I think there's a desire to capture the benefits QUIC can provide "off the shelf" in terms of loss recovery and congestion control without complicating things in the pursuit of latencies lower than this. I'm not really an expert though and would defer to Luke, Kirill, Victor etc to see if I am expressing this correctly. |
@afrind, I suspect this question needs to be asked on the MOQ mailing list (when we post a pointer to this repo on the MOQ list, of course!) |
The developers most interested in Media over QUIC currently use higher latency protocols like RTMP and HLS/DASH. There's some who just want a maintained version of RTMP, but most developers want improved QoS and latency. I'm of the opinion that the primary issue with RTMP and HLS/DASH is head-of-line blocking. It's tangential to HTTP and why QUIC was developed in the first place. This is why I've latched on to QUIC; to improve quality/latency by eliminating head-of-line blocking when possible (depends on the GoP structure). That being said, there are absolutely developers who currently use WebRTC and would switch to a simpler protocol if it could offer real-time latency. I just think the flaws with RTMP and HLS/DASH are more prevalent than the flaws with WebRTC. |
Oh, and the biggest issue that I've seen with new video protocols is the latency strategy. There's either no focus on latency, so it's a wild west of custom implementations. Or there's a naïve belief that latency can be constant, ignoring the dynamics of the internet. I think that it's very important to set latency requirements. |
I feel like the evolution of the BoF agenda is giving us ample coverage to discuss the full range of latency requirements of different use-cases, and whether all latency targets are "in-scope" for whatever initial chunk of work we bite off, or whether we hope to address those in future revisions/extensions, or break them out completely. |
The group that is advancing this appears to be deflecting attempts by other participants to deal with latency. Should that be in scope for this work?
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