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Adding more skills to the combat system #4

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aelmosalamy opened this issue Oct 25, 2018 · 0 comments
Open

Adding more skills to the combat system #4

aelmosalamy opened this issue Oct 25, 2018 · 0 comments

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@aelmosalamy
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I am planning to add a few extra skills, AC already have Double Trouble and Arrow Storm

Some ideas to be implemented:

(Those are all prototypes for some fancy skills, feel free to give any recommendations)

  • A Freeze/stun skill
    This prevents an enemy from attacking you for n turns while dealing n dmg

  • An insta-execute skill
    This skill executes any enemy immediately, in return, you lose n% of enemy's hp

  • A tough skin skill
    You take -1 less dmg from all enemy attacks for n turns

Those are some ideas I thought off, I think I will postpone implementing them till I deliver the dungeon/exploration system to some kind of stable state.

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