You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Need to clearly document the range of os versions/devices that will be supported by our android port (either APK created by the editor, or AGS Player).
The text was updated successfully, but these errors were encountered:
This is set by the minSdkVersion and targetSdkVersion that we have in the build.gradle files. They are usually updated to track whatever is required by Google Play, (they usually update it here). We currently have minSdkVerion set to 19, which means the minimum would be Android 4.4 in theory.
Btw, despite the name these settings are more like our API versions. Using newer building tools can work with older API targets - up to a point though, newer NDK don't build to older SDK APIs.
There is no upwards limit at the time you build something, this only comes later when a new model is released and brings some incompatibility that may require a newer/different way of doing something.
The particular question is about 3.5.x era, which is before SDL backend and is also before I actually played with Android port more seriously, from memory there could be a number of reasons for this, like using a deprecated and later obsolete API.
Need to clearly document the range of os versions/devices that will be supported by our android port (either APK created by the editor, or AGS Player).
The text was updated successfully, but these errors were encountered: