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bytes.py
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
# Miyamoto! Level Editor - New Super Mario Bros. U Level Editor
# Copyright (C) 2009-2021 Treeki, Tempus, angelsl, JasonP27, Kinnay,
# MalStar1000, RoadrunnerWMC, MrRean, Grop, AboodXD, Gota7, John10v10,
# mrbengtsson
# This file is part of Miyamoto!.
# Miyamoto! is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# Miyamoto! is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with Miyamoto!. If not, see <http://www.gnu.org/licenses/>.
################################################################
################################################################
def bytes_to_string(data, offset=0, charWidth=1, encoding='utf-8'):
# Thanks RoadrunnerWMC
end = data.find(b'\0' * charWidth, offset)
if end == -1:
return data[offset:].decode(encoding)
return data[offset:end].decode(encoding)
def to_bytes(inp, length=1, endianness='big'):
if isinstance(inp, bytearray):
return bytes(inp)
elif isinstance(inp, int):
return inp.to_bytes(length, endianness)
elif isinstance(inp, str):
return inp.encode('utf-8').ljust(length, b'\0')