diff --git a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm index 3dde236de..600e56112 100644 --- a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm +++ b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm @@ -26,9 +26,9 @@

Les retours :

Exemple :

global.GFX = false;
- if (shaders_are_supported())
+ if (shaders_are_supported())
{
-     if (shader_is_compiled(sh_glass) && shader_is_compiled(sh_warp))
+     if (shader_is_compiled(sh_glass) && shader_is_compiled(sh_warp))
    {
        global.GFX = true;
    }
diff --git a/Manual/contents/Settings/Game_Options/Ubuntu.htm b/Manual/contents/Settings/Game_Options/Ubuntu.htm index b6e5f6931..7bbe5e127 100644 --- a/Manual/contents/Settings/Game_Options/Ubuntu.htm +++ b/Manual/contents/Settings/Game_Options/Ubuntu.htm @@ -4,7 +4,7 @@ Ubuntu - + diff --git a/Manual/contents/assets/Images/IDE_Input/Help_Menu_Report_Bug_Window.png b/Manual/contents/assets/Images/IDE_Input/Help_Menu_Report_Bug_Window.png index 22f34e958..b5648c4ca 100644 Binary files a/Manual/contents/assets/Images/IDE_Input/Help_Menu_Report_Bug_Window.png and b/Manual/contents/assets/Images/IDE_Input/Help_Menu_Report_Bug_Window.png differ