diff --git a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm index 3dde236de..600e56112 100644 --- a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm +++ b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported.htm @@ -26,9 +26,9 @@
global.GFX = false;
- if (shaders_are_supported())
+ if (shaders_are_supported())
{
- if (shader_is_compiled(sh_glass) && shader_is_compiled(sh_warp))
+ if (shader_is_compiled(sh_glass) && shader_is_compiled(sh_warp))
{
global.GFX = true;
}
diff --git a/Manual/contents/Settings/Game_Options/Ubuntu.htm b/Manual/contents/Settings/Game_Options/Ubuntu.htm
index b6e5f6931..7bbe5e127 100644
--- a/Manual/contents/Settings/Game_Options/Ubuntu.htm
+++ b/Manual/contents/Settings/Game_Options/Ubuntu.htm
@@ -4,7 +4,7 @@