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Tooltips for SVG canvas toggle doesn't match the results #9581

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YYNon opened this issue Feb 27, 2025 · 0 comments
Open
1 of 2 tasks

Tooltips for SVG canvas toggle doesn't match the results #9581

YYNon opened this issue Feb 27, 2025 · 0 comments
Labels
ide-bug Bugs with the GameMaker IDE

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@YYNon
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YYNon commented Feb 27, 2025

Description

The button in Sprite Editor showing/hiding the wireframe for vector sprites has two tooltip descriptions which do not match its actions (see attached images). Instead it seems to use the tooltips for Sequence's canvas frame button. Ideally the description could be something directly related to the vector's actions. e.g. "Canvas frame settings" => "Vector settings"
https://api.gamemaker.io/api/github/downloads/49d7445e-ff07-4c3f-97e9-d9ca7b2bd5e7

Image
Image

Expected Change

Rewrite the tooltip descriptions to be about how the vector sprite is displayed

Steps To Reproduce

  1. Start GameMaker
  2. Import an *.svg file as a vector sprite
  3. Open sprite in sprite editor
  4. Observe the canvas toolbar's Wireframe buttons
  5. Hover on the button or menu dropdown button to observe tooltips
  6. See the issue

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2024.1300 (Betas)

Which operating system(s) are you seeing the problem on?

Windows 11

Are you running GameMaker from inside your Steam library?

No

Sample Package Attached?

  • I have attached my bug package

Sample Project Added?

  • I have included a small sample project
@YYNon YYNon added the ide-bug Bugs with the GameMaker IDE label Feb 27, 2025
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Labels
ide-bug Bugs with the GameMaker IDE
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