forked from NatronGitHub/Natron
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathTimeLineKeyFrames.h
142 lines (113 loc) · 4.96 KB
/
TimeLineKeyFrames.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/* ***** BEGIN LICENSE BLOCK *****
* This file is part of Natron <https://natrongithub.github.io/>,
* (C) 2018-2021 The Natron developers
* (C) 2013-2018 INRIA and Alexandre Gauthier-Foichat
*
* Natron is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Natron is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Natron. If not, see <http://www.gnu.org/licenses/gpl-2.0.html>
* ***** END LICENSE BLOCK ***** */
#ifndef TIMELINEKEYFRAMES_H
#define TIMELINEKEYFRAMES_H
// ***** BEGIN PYTHON BLOCK *****
// from <https://docs.python.org/3/c-api/intro.html#include-files>:
// "Since Python may define some pre-processor definitions which affect the standard headers on some systems, you must include Python.h before any standard headers are included."
#include <Python.h>
// ***** END PYTHON BLOCK *****
#include "Global/Macros.h"
#include "Global/GlobalDefines.h"
#include "Engine/EngineFwd.h"
NATRON_NAMESPACE_ENTER
/**
* @brief An interface to implement to manage keyframes that are to be displayed on the timeline
* Timeline keyframes indicators are integers
**/
class TimeLineKeyFrames
{
public:
TimeLineKeyFrames()
{
}
virtual ~TimeLineKeyFrames()
{
}
/*
* @brief Clear all indicators
*/
virtual void removeAllKeyframesIndicators() {}
/*
* @brief Add the indicator at the given time. If it already existed it will be duplicated so that we can keep
* track of multiple keyframes at a given time.
*/
virtual void addKeyframeIndicator(SequenceTime /*time*/) {}
/*
* @brief Same as addKeyframeIndicator() but for multiple keyframes
* @param emitSignal If true, a signal should be emitted to refresh all GUI representing the timeline keyframes
*/
virtual void addMultipleKeyframeIndicatorsAdded(const std::list<SequenceTime> & /*keys*/,
bool /*emitSignal*/) {}
/*
* @brief Remove the indicator at the given time if the number of keyframes at this time is equal to 1 otherwise
* the count of keyframes at this time is decreased by 1.
*/
virtual void removeKeyFrameIndicator(SequenceTime /*time*/) {}
/*
* @brief Same as removeKeyFrameIndicator() but for multiple keyframes
* @param emitSignal If true, a signal should be emitted to refresh all GUI representing the timeline keyframes
*/
virtual void removeMultipleKeyframeIndicator(const std::list<SequenceTime> & /*keys*/,
bool /*emitSignal*/) {}
/**
* @brief Show keyframe markers for the given nodes on the timeline. The signal to refresh the gui
* will be emitted only once.
**/
virtual void addNodesKeyframesToTimeline(const std::list<Node*> & /*nodes*/) {}
/**
* @brief Provided for convenience for a single node
**/
virtual void addNodeKeyframesToTimeline(Node* /*node*/) {}
/**
* @brief Hide keyframe markers for the given nodes on the timeline. The signal to refresh the gui
* will be emitted only once.
**/
virtual void removeNodesKeyframesFromTimeline(const std::list<Node*> & /*nodes*/) {}
/**
* @brief Provided for convenience for a single node
**/
virtual void removeNodeKeyframesFromTimeline(Node* /*node*/) {}
/**
* @brief Get all keyframes, there may be duplicates.
**/
virtual void getKeyframes(std::list<SequenceTime>* /*keys*/) const { }
/**
* @brief Go to the nearest keyframe before the application's timeline's current time.
**/
virtual void goToPreviousKeyframe() {}
/**
* @brief Go to the nearest keyframe after the application's timeline's current time.
**/
virtual void goToNextKeyframe() {}
/*
* @brief Same as normal keyframes except that these are keyframes generally associated to a more global state,
* such as track user keyframes.
*/
virtual void removeAllUserKeyframesIndicators() {}
virtual void addUserKeyframeIndicator(SequenceTime /*time*/) {}
virtual void addUserMultipleKeyframeIndicatorsAdded(const std::list<SequenceTime> & /*keys*/,
bool /*emitSignal*/) {}
virtual void removeUserKeyFrameIndicator(SequenceTime /*time*/) {}
virtual void removeUserMultipleKeyframeIndicator(const std::list<SequenceTime> & /*keys*/,
bool /*emitSignal*/) {}
virtual void getUserKeyframes(std::list<SequenceTime>* /*keys*/) const { }
};
NATRON_NAMESPACE_EXIT
#endif // TIMELINEKEYFRAMES_H