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RenderStats.h
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/* ***** BEGIN LICENSE BLOCK *****
* This file is part of Natron <https://natrongithub.github.io/>,
* (C) 2018-2021 The Natron developers
* (C) 2013-2018 INRIA and Alexandre Gauthier-Foichat
*
* Natron is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Natron is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Natron. If not, see <http://www.gnu.org/licenses/gpl-2.0.html>
* ***** END LICENSE BLOCK ***** */
#ifndef RENDERSTATS_H
#define RENDERSTATS_H
// ***** BEGIN PYTHON BLOCK *****
// from <https://docs.python.org/3/c-api/intro.html#include-files>:
// "Since Python may define some pre-processor definitions which affect the standard headers on some systems, you must include Python.h before any standard headers are included."
#include <Python.h>
// ***** END PYTHON BLOCK *****
#include "Global/Macros.h"
#include <list>
#include <map>
#include <set>
#include <string>
#include <bitset>
#if !defined(Q_MOC_RUN) && !defined(SBK_RUN)
#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/weak_ptr.hpp>
#endif
#include "Global/GlobalDefines.h"
#include "Engine/RectI.h"
#include "Engine/RectD.h"
#include "Engine/EngineFwd.h"
NATRON_NAMESPACE_ENTER
/**
* @brief Holds render infos for one frame for one node. Not MT-safe: MT-safety is handled by RenderStats.
**/
struct NodeRenderStatsPrivate;
class NodeRenderStats
{
public:
NodeRenderStats();
NodeRenderStats(const NodeRenderStats& other);
~NodeRenderStats();
void operator=(const NodeRenderStats& other);
void addTimeSpentRendering(double time);
double getTotalTimeSpentRendering() const;
const RectD& getRoD() const;
void setRoD(const RectD& rod);
void setInputImageIdentity(const NodePtr& identity);
NodePtr getInputImageIdentity() const;
void addRenderedRectangle(const RectI& rectangle);
const std::list<RectI>& getRenderedRectangles() const;
void addIdentityRectangle(const NodePtr& identity, const RectI& rectangle);
std::list<std::pair<RectI, NodePtr> > getIdentityRectangles() const;
void addMipMapLevelRendered(unsigned int level);
const std::set<unsigned int>& getMipMapLevelsRendered() const;
void addPlaneRendered(const std::string& plane);
const std::set<std::string>& getPlanesRendered() const;
void addCacheAccessInfo(bool isCacheMiss, bool hasDownscaled);
void getCacheAccessInfos(int* nbCacheMisses, int* nbCacheHits, int* nbCacheHitButDownscaledImages) const;
void setTilesSupported(bool tilesSupported);
bool isTilesSupportEnabled() const;
void setRenderScaleSupported(bool rsSupported);
bool isRenderScaleSupportEnabled() const;
void setChannelsRendered(std::bitset<4> channelsRendered);
std::bitset<4> getChannelsRendered() const;
void setOutputPremult(ImagePremultiplicationEnum premult);
ImagePremultiplicationEnum getOutputPremult() const;
private:
boost::scoped_ptr<NodeRenderStatsPrivate> _imp;
};
/**
* @brief Holds render infos for all nodes in a compositing tree for a frame.
**/
struct RenderStatsPrivate;
class RenderStats
{
public:
/**
* @brief If enableInDepthProfiling is true, a detailed breakdown for each node will be available in getStats()
* otherwise just the totalTimeSpent for the frame will be computed.
**/
RenderStats(bool enableInDepthProfiling);
~RenderStats();
bool isInDepthProfilingEnabled() const;
void setNodeIdentity(const NodePtr& node, const NodePtr& identity);
void setGlobalRenderInfosForNode(const NodePtr& node,
const RectD& rod,
ImagePremultiplicationEnum outputPremult,
std::bitset<4> channelsRendered,
bool tilesSupported,
bool renderScaleSupported,
unsigned int mipmapLevel);
void addCacheInfosForNode(const NodePtr& node,
bool isCacheMiss,
bool hasDownscaled);
void addRenderInfosForNode(const NodePtr& node,
const NodePtr& identity,
const std::string& plane,
const RectI& rectangle,
double timeSpent);
std::map<NodePtr, NodeRenderStats > getStats(double *totalTimeSpent) const;
private:
boost::scoped_ptr<RenderStatsPrivate> _imp;
};
NATRON_NAMESPACE_EXIT
#endif // RENDERSTATS_H