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DiskCacheNode.h
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/* ***** BEGIN LICENSE BLOCK *****
* This file is part of Natron <https://natrongithub.github.io/>,
* (C) 2018-2021 The Natron developers
* (C) 2013-2018 INRIA and Alexandre Gauthier-Foichat
*
* Natron is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Natron is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Natron. If not, see <http://www.gnu.org/licenses/gpl-2.0.html>
* ***** END LICENSE BLOCK ***** */
#ifndef DISKCACHENODE_H
#define DISKCACHENODE_H
// ***** BEGIN PYTHON BLOCK *****
// from <https://docs.python.org/3/c-api/intro.html#include-files>:
// "Since Python may define some pre-processor definitions which affect the standard headers on some systems, you must include Python.h before any standard headers are included."
#include <Python.h>
// ***** END PYTHON BLOCK *****
#include "Global/Macros.h"
#if !defined(Q_MOC_RUN) && !defined(SBK_RUN)
#include <boost/scoped_ptr.hpp>
#endif
#include "Engine/OutputEffectInstance.h"
#include "Engine/ViewIdx.h"
#include "Engine/EngineFwd.h"
NATRON_NAMESPACE_ENTER
struct DiskCacheNodePrivate;
class DiskCacheNode
: public OutputEffectInstance
{
GCC_DIAG_SUGGEST_OVERRIDE_OFF
Q_OBJECT
GCC_DIAG_SUGGEST_OVERRIDE_ON
public:
static EffectInstance* BuildEffect(NodePtr n)
{
return new DiskCacheNode(n);
}
DiskCacheNode(NodePtr node);
virtual ~DiskCacheNode();
virtual int getMajorVersion() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return 1;
}
virtual int getMinorVersion() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return 0;
}
virtual int getNInputs() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return 1;
}
virtual bool getCanTransform() const OVERRIDE FINAL WARN_UNUSED_RETURN { return false; }
virtual std::string getPluginID() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return PLUGINID_NATRON_DISKCACHE;
}
virtual std::string getPluginLabel() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return "DiskCache";
}
virtual std::string getPluginDescription() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return tr("This node caches all images of the connected input node onto the disk with full 32bit floating point raw data. "
"When an image is found in the cache, %1 will then not request the input branch to render out that image. "
"The DiskCache node only caches full images and does not split up the images in chunks. "
"The DiskCache node is useful if working with a large and complex node tree: this allows one to break the tree into smaller "
"branches and cache any branch that you're no longer working on. The cached images are saved by default in the same directory that is used "
"for the viewer cache but you can set its location and size in the preferences. A solid state drive disk is recommended for efficiency of this node. "
"By default all images that pass into the node are cached but they depend on the zoom-level of the viewer. For convenience you can cache "
"a specific frame range at scale 100% much like a writer node would do.\n"
"WARNING: The DiskCache node must be part of the tree when you want to read cached data from it.").arg( QString::fromUtf8(NATRON_APPLICATION_NAME) ).toStdString();
}
virtual void getPluginGrouping(std::list<std::string>* grouping) const OVERRIDE FINAL
{
grouping->push_back(PLUGIN_GROUP_OTHER);
}
virtual std::string getInputLabel (int /*inputNb*/) const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return "Source";
}
virtual bool isInputOptional(int /*inputNb*/) const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return false;
}
virtual void addAcceptedComponents(int inputNb, std::list<ImagePlaneDesc>* comps) OVERRIDE FINAL;
virtual void addSupportedBitDepth(std::list<ImageBitDepthEnum>* depths) const OVERRIDE FINAL;
///Doesn't really matter here since it won't be used (this effect is always an identity)
virtual RenderSafetyEnum renderThreadSafety() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return eRenderSafetyFullySafeFrame;
}
virtual bool supportsTiles() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return false;
}
virtual bool supportsMultiResolution() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return true;
}
virtual bool isOutput() const OVERRIDE FINAL WARN_UNUSED_RETURN
{
return true;
}
virtual void initializeKnobs() OVERRIDE FINAL;
virtual void getFrameRange(double *first, double *last) OVERRIDE FINAL;
virtual bool getCreateChannelSelectorKnob() const OVERRIDE FINAL WARN_UNUSED_RETURN { return false; }
virtual bool isHostChannelSelectorSupported(bool* defaultR, bool* defaultG, bool* defaultB, bool* defaultA) const OVERRIDE WARN_UNUSED_RETURN;
private:
virtual bool knobChanged(KnobI* k,
ValueChangedReasonEnum reason,
ViewSpec view,
double time,
bool originatedFromMainThread) OVERRIDE FINAL;
virtual StatusEnum render(const RenderActionArgs& args) OVERRIDE WARN_UNUSED_RETURN;
virtual bool shouldCacheOutput(bool isFrameVaryingOrAnimated, double time, ViewIdx view, int visitsCount) const OVERRIDE FINAL WARN_UNUSED_RETURN;
boost::scoped_ptr<DiskCacheNodePrivate> _imp;
};
NATRON_NAMESPACE_EXIT
#endif // DISKCACHENODE_H