-
Notifications
You must be signed in to change notification settings - Fork 59
/
Copy pathMakefile
689 lines (627 loc) · 28.9 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
.SECONDEXPANSION:
.SECONDARY:
.DEFAULT_GOAL := all
# Variables
# User environment
VERSION ?= us
# VERSION=us
# main dra ric weapon
PSX_US_GAME := main dra ric weapon
# are cat cen chi dai dre lib mad no0 no1 no2 no3 no4 np3 nz0 nz1 sel st0 top wrp
PSX_US_STAGE := cen chi dre lib no0 no1 no3 np3 nz0 st0 wrp mad sel no4
# rare rcat rcen rchi rdai rlib rno0 rno1 rno2 rno3 rno4 rnz0 rnz1 rtop rwrp
PSX_US_REV_STAGE:= rwrp
# bo0 bo1 bo2 bo3 bo4 bo5 bo6 bo7 mar rbo0 rbo1 rbo2 rbo3 rbo4 rbo5 rbo6 rbo7 rbo8
PSX_US_ALL_BOSS := bo4 mar rbo3
# tt_000 tt_001 tt_002 tt_003 tt_004 tt_005 tt_006
PSX_US_SERVANTS := tt_000 tt_001 tt_002 tt_003 tt_004
# VERSION=hd
PSX_HD_GAME := dra ric
PSX_HD_STAGE := cen wrp
PSX_HD_REV_STAGE:=
PSX_HD_ALL_BOSS :=
PSX_HD_SERVANTS := tt_000
# VERSION=pspeu
PSP_EU_GAME := dra
PSP_EU_STAGE := lib no4 st0 wrp
PSP_EU_REV_STAGE:=
PSP_EU_ALL_BOSS :=
PSP_EU_SERVANTS := tt_000
# VERSION=saturn
SATURN_GAME := GAME ALUCARD
SATURN_STAGE := STAGE_02 WARP
SATURN_REV_STAGE:=
SATURN_ALL_BOSS :=
SATURN_SERVANTS := T_BAT
ifeq ($(VERSION),us)
VERSION_PREFIX := PSX_US
else ifeq ($(VERSION),hd)
VERSION_PREFIX := PSX_HD
else ifeq ($(VERSION),pspeu)
VERSION_PREFIX := PSP_EU
else ifeq ($(VERSION),saturn)
VERSION_PREFIX := SATURN
endif
$(VERSION_PREFIX)_ALLSTAGES := $($(VERSION_PREFIX)_STAGE) $($(VERSION_PREFIX)_REV_STAGE)
$(VERSION_PREFIX)_EXTRACT_TARGETS := $($(VERSION_PREFIX)_GAME) $(addprefix st,$($(VERSION_PREFIX)_ALLSTAGES)) $(addprefix bo,$($(VERSION_PREFIX)_ALL_BOSS)) $($(VERSION_PREFIX)_SERVANTS)
$(VERSION_PREFIX)_BUILD_TARGETS := $($(VERSION_PREFIX)_GAME) $($(VERSION_PREFIX)_ALLSTAGES) $($(VERSION_PREFIX)_ALL_BOSS) $($(VERSION_PREFIX)_SERVANTS)
# Compilers
CC1PSX := ./bin/cc1-psx-26
CROSS := mipsel-linux-gnu-
AS := $(CROSS)as
CC := $(CC1PSX)
LD := $(CROSS)ld
CPP := $(CROSS)cpp
OBJCOPY := $(CROSS)objcopy
CC_FLAGS += -G0 -w -O2 -funsigned-char -fpeephole -ffunction-cse -fpcc-struct-return -fcommon -fverbose-asm -msoft-float -g
CPP_FLAGS += -Iinclude -Iinclude/psxsdk -undef -Wall -fno-builtin
CPP_FLAGS += -Dmips -D__GNUC__=2 -D__OPTIMIZE__ -D__mips__ -D__mips -Dpsx -D__psx__ -D__psx -D_PSYQ -D__EXTENSIONS__ -D_MIPSEL -D_LANGUAGE_C -DLANGUAGE_C -DNO_LOGS -DHACKS -DUSE_INCLUDE_ASM
CPP_FLAGS += -D_internal_version_$(VERSION) -DSOTN_STR
LD_FLAGS := -nostdlib --no-check-sections
# Directories
ASM_DIR := asm/$(VERSION)
BIN_DIR := bin
SRC_DIR := src
ASSETS_DIR := assets
INCLUDE_DIR := include
BUILD_DIR := build/$(VERSION)
DISK_DIR := $(BUILD_DIR)/${VERSION}/disk
CONFIG_DIR := config
TOOLS_DIR := tools
# Symbols
MAIN_TARGET := $(BUILD_DIR)/main
BASE_SYMBOLS := $(CONFIG_DIR)/symbols.$(VERSION).txt
# Tooling
PYTHON := python3
SPLAT := splat split
ASMDIFFER_DIR := $(TOOLS_DIR)/asm-differ
ASMDIFFER_APP := $(ASMDIFFER_DIR)/diff.py
M2CTX_APP := $(TOOLS_DIR)/m2ctx.py
M2CTX := $(PYTHON) $(M2CTX_APP)
M2C_DIR := $(TOOLS_DIR)/m2c
M2C_APP := $(M2C_DIR)/m2c.py
M2C := $(PYTHON) $(M2C_APP)
M2C_ARGS := -P 4
SOTNSTR := $(PYTHON) $(TOOLS_DIR)/sotn_str/sotn_str.py process
MASPSX_DIR := $(TOOLS_DIR)/maspsx
MASPSX_APP := $(MASPSX_DIR)/maspsx.py
MASPSX := $(PYTHON) $(MASPSX_APP) --expand-div --aspsx-version=2.34
MASPSX_21 := $(PYTHON) $(MASPSX_APP) --expand-div --aspsx-version=2.21
GO := $(HOME)/go/bin/go
GOPATH := $(HOME)/go
SOTNDISK := $(GOPATH)/bin/sotn-disk
SOTNASSETS := $(GOPATH)/bin/sotn-assets
GFXSTAGE := $(PYTHON) $(TOOLS_DIR)/gfxstage.py
PNG2S := $(PYTHON) $(TOOLS_DIR)/png2s.py
ICONV := iconv --from-code=UTF-8 --to-code=Shift-JIS
DIRT_PATCHER := $(PYTHON) $(TOOLS_DIR)/dirt_patcher.py
SHASUM := shasum
SATURN_SPLITTER_DIR := $(TOOLS_DIR)/saturn-splitter
SATURN_SPLITTER_APP := $(SATURN_SPLITTER_DIR)/rust-dis/target/release/rust-dis
VENV_PATH ?= .venv
export PATH := $(VENV_PATH)/bin:$(PATH)
SOTNDISK_SOURCES := $(shell find tools/sotn-disk -name '*.go')
SOTNASSETS_SOURCES := $(shell find tools/sotn-assets -name '*.go')
CHECK_FILES := $(shell cut -d' ' -f3 config/check.$(VERSION).sha)
# Platform specific variables
ifneq (,$(filter $(VERSION),us hd)) # Both us and hd versions use the PSX platform
# flags
AS_FLAGS += -Iinclude -march=r3000 -mtune=r3000 -no-pad-sections -O1 -G0
PSXCC_FLAGS := -quiet -mcpu=3000 -fgnu-linker -mgas -gcoff
# libs
PSXLIBS := $(addprefix lib, c c2 api etc card gpu gs gte cd snd spu)
# Files
PSXLIB_DIRS := $(addprefix psxsdk/, . $(PSXLIBS))
PSXLIB_DATA_DIRS := $(addprefix data/, . $(PSXLIB_DIRS))
MAIN_ASM_DIRS := $(addprefix $(ASM_DIR)/main/,. $(PSXLIB_DIRS) data $(PSXLIB_DATA_DIRS))
MAIN_SRC_DIRS := $(addprefix $(SRC_DIR)/main/,. $(PSXLIB_DIRS))
MAIN_S_FILES := $(wildcard $(addsuffix /*.s, $(MAIN_ASM_DIRS)))
MAIN_C_FILES := $(wildcard $(addsuffix /*.c, $(MAIN_SRC_DIRS)))
MAIN_O_FILES := $(patsubst %.s,%.s.o,$(MAIN_S_FILES))
MAIN_O_FILES += $(patsubst %.c,%.c.o,$(MAIN_C_FILES))
MAIN_O_FILES := $(addprefix $(BUILD_DIR)/,$(MAIN_O_FILES))
else ifeq ($(VERSION),pspeu)
# Flags
AS_FLAGS += -EL -I include/ -G0 -march=allegrex -mabi=eabi
MWCCPSP_FLAGS := -gccinc -Iinclude -D_internal_version_$(VERSION) -c -lang c -sdatathreshold 0 -char unsigned -fl divbyzerocheck
MWLDPSP_FLAGS := -partial -nostdlib -msgstyle gcc -sym full,elf -g
# Tools
ALLEGREX_AS := $(BIN_DIR)/allegrex-as
AS := $(ALLEGREX_AS)
WIBO := $(BIN_DIR)/wibo
MWCCPSP := $(BIN_DIR)/mwccpsp.exe
CCPSP := MWCIncludes=$(BIN_DIR) $(WIBO) $(MWCCPSP)
MWASPSP := $(WIBO) $(BIN_DIR)/asm_psp_elf.exe -gnu
MWLDPSP := $(WIBO) $(BIN_DIR)/mwldpsp.exe
MWCCGAP_DIR := $(TOOLS_DIR)/mwccgap
MWCCGAP_APP := $(MWCCGAP_DIR)/mwccgap.py
MWCCGAP := $(PYTHON) $(MWCCGAP_APP)
else ifeq ($(VERSION),saturn)
SATURN_ASSETS_DIR := $(ASSETS_DIR)/saturn
SATURN_LIB_TARGETS := lib/gfs lib/spr lib/dma lib/scl lib/csh lib/per lib/cdc lib/mth lib/bup lib/sys
DOSEMU := dosemu
DOSEMU_FLAGS := -quiet -dumb -f ./dosemurc -K . -E
DOSEMU_APP := $(DOSEMU) $(DOSEMU_FLAGS)
SATURN_TOOLCHAIN := bin/cygnus-2.7-96Q3-bin
CC1_SATURN := $(BUILD_DIR)/CC1.EXE
SATURN_ADPCM_EXTRACT_APP := $(SATURN_SPLITTER_DIR)/adpcm-extract/target/release/adpcm-extract
SATURN_BUILD_PRGS := $(addprefix $(BUILD_DIR)/,$(addsuffix .PRG,$(SATURN_BUILD_TARGETS)))
SATURN_LIB_OBJECTS := $(addprefix $(BUILD_DIR)/,$(addsuffix .o,$(SATURN_LIB_TARGETS)))
SATURN_PCM_FILES := $(wildcard disks/saturn/SD/*.PCM)
SATURN_WAV_FILES := $(patsubst disks/saturn/SD/%.PCM,$(SATURN_ASSETS_DIR)/SD/%.wav,$(SATURN_PCM_FILES))
endif
# Functions
define list_src_files
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/handwritten,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(SRC_DIR)/$(1)/psxsdk,$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/**))
endef
define list_st_src_files
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/D_801*.bin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/*.gfxbin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/*.palbin))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/cutscene_*.bin))
endef
define list_o_files
$(foreach file,$(call list_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define list_st_o_files
$(foreach file,$(call list_st_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define list_shared_src_files
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/*.c))
endef
define list_shared_o_files
$(foreach file,$(call list_shared_src_files,$(1)),$(BUILD_DIR)/$(file).o)
endef
define link
$(LD) $(LD_FLAGS) -o $(2) \
-Map $(BUILD_DIR)/$(1).map \
-T $(BUILD_DIR)/$(1).ld \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).$(1).txt
endef
# Helper Functions
define list_src_files_psp
$(foreach dir,$(ASM_DIR)/$(1),$(wildcard $(dir)/**.s))
$(foreach dir,$(ASM_DIR)/$(1)/data,$(wildcard $(dir)/**.s))
$(foreach dir,$(SRC_DIR)/$(1),$(wildcard $(dir)/**.c))
$(foreach dir,$(ASSETS_DIR)/$(1),$(wildcard $(dir)/**))
endef
define list_o_files_psp
$(foreach file,$(call list_src_files_psp,$(1)),$(BUILD_DIR)/$(file).o)
endef
# leverages MWCC ability to compile data and text as separate sections to allow
# LD using --gc-sections and remove all the symbols that are unreferenced.
# symexport.*.txt is used to enforce a specific symbol and all its dependencies
# to be used. Refer to *.map to know which sections are being discarded by LD.
# Use nm to retrieve the symbol name out of a object file such as the mwo_header.
define link_with_deadstrip
$(LD) $(LD_FLAGS) -o $(2) \
--gc-sections \
-Map $(BUILD_DIR)/$(1).map \
-T $(BUILD_DIR)/$(1).ld \
-T $(CONFIG_DIR)/symexport.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).$(1).txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).$(1).txt
endef
.PHONY: build
##@ Variables
##@
##@ VERSION the game version to build (us, hd, pspeu, saturn, pc) (Default: us)
##@
##@ Primary Targets
##@
all: ##@ (Default) build and check
all: build check
extract: ##@ split game files into assets and assembly
extract: extract_$(VERSION)
build: ##@ build game files
build: build_$(VERSION)
clean: ##@ clean extracted files, assets, and build artifacts
git clean -fdx assets/
git clean -fdx asm/$(VERSION)/
git clean -fdx build/$(VERSION)/
git clean -fdx $(SRC_DIR)/weapon
git clean -fdx config/*$(VERSION)*
git clean -fdx function_calls/
git clean -fdx sotn_calltree.txt
##@
##@ Misc Targets
##@
# this help target will find targets which are followed by a comment beging with '#' '#' '@' and
# print them in a summary form. Any comments on a line by themselves with start with `#' '#' '@'
# will act as section dividers.
.PHONY: help
help: ##@ Print listing of key targets with their descriptions
@printf "\nUsage: make [VERSION=version] <target> …\n"
@grep -F -h "##@" $(MAKEFILE_LIST) | grep -F -v grep -F | sed -e 's/\\$$//' | awk 'BEGIN {FS = ":*[[:space:]]*##@[[:space:]]?"}; \
{ \
if($$2 == "") \
printf ""; \
else if($$0 ~ /^#/) \
printf "\n%s\n", $$2; \
else if($$1 == "") \
printf " %-20s%s\n", "", $$2; \
else { \
system("tput setaf 4; printf \"\n %-20s \" " $$1 "; tput sgr0"); \
printf "%s\n", $$2; \
}; \
}'
format: ##@ Format source code, clean symbols, other linting
format: format-src format-tools format-symbols format-license
format-src: bin/clang-format
cargo run --release --manifest-path ./tools/lints/sotn-lint/Cargo.toml ./src
@# find explainer:
@# find $(SRC_DIR) $(INCLUDE_DIR) : look in src and include
@# -type d \( -name 3rd -o -name CMakeFiles \) -prune : if an entry is both a directory and 3rd or CMakeFiles
@# ignore it and don't traverse it
@# -o \( -type f \( -name '*.h' -o -name '*.c' \) \) : or if an entry is a file and named *.h or *.c, include it
@# -print0 : print only the matching entries, delimit by NULL to
@# ensure files with characters xargs uses as delimiters are
@# properly handled
find $(SRC_DIR) $(INCLUDE_DIR) \
-type d \( -name 3rd -o -name CMakeFiles \) -prune \
-o \( -type f \( -name '*.c' -o -name '*.h' \) \) \
-print0 \
| xargs -0 -n10 -P$$(nproc) bin/clang-format -i
format-tools:
black tools/*.py
black tools/splat_ext/*.py
black tools/split_jpt_yaml/*.py
black tools/sotn_str/*.py
black tools/sotn_permuter/sotn_permuter.py
black tools/split_jpt_yaml/*.py
format-symbols:
VERSION=us $(PYTHON) ./tools/symbols.py sort
VERSION=hd $(PYTHON) ./tools/symbols.py sort
VERSION=pspeu $(PYTHON) ./tools/symbols.py sort
./tools/symbols.py remove-orphans config/splat.us.dra.yaml
./tools/symbols.py remove-orphans config/splat.hd.dra.yaml
./tools/symbols.py remove-orphans config/splat.us.ric.yaml
./tools/symbols.py remove-orphans config/splat.hd.ric.yaml
./tools/symbols.py remove-orphans config/splat.us.stcen.yaml
./tools/symbols.py remove-orphans config/splat.hd.stcen.yaml
./tools/symbols.py remove-orphans config/splat.us.stchi.yaml
./tools/symbols.py remove-orphans config/splat.us.stdre.yaml
./tools/symbols.py remove-orphans config/splat.us.stlib.yaml
./tools/symbols.py remove-orphans config/splat.us.stno0.yaml
./tools/symbols.py remove-orphans config/splat.us.stno1.yaml
./tools/symbols.py remove-orphans config/splat.us.stno3.yaml
./tools/symbols.py remove-orphans config/splat.us.stno4.yaml
./tools/symbols.py remove-orphans config/splat.us.stnp3.yaml
./tools/symbols.py remove-orphans config/splat.us.stnz0.yaml
./tools/symbols.py remove-orphans config/splat.us.stsel.yaml
./tools/symbols.py remove-orphans config/splat.us.stst0.yaml
./tools/symbols.py remove-orphans config/splat.us.stwrp.yaml
./tools/symbols.py remove-orphans config/splat.hd.stwrp.yaml
./tools/symbols.py remove-orphans config/splat.us.strwrp.yaml
./tools/symbols.py remove-orphans config/splat.us.bomar.yaml
./tools/symbols.py remove-orphans config/splat.us.bobo4.yaml
./tools/symbols.py remove-orphans config/splat.us.borbo3.yaml
./tools/symbols.py remove-orphans config/splat.us.tt_000.yaml
./tools/symbols.py remove-orphans config/splat.hd.tt_000.yaml
./tools/symbols.py remove-orphans config/splat.us.tt_001.yaml
./tools/symbols.py remove-orphans config/splat.us.tt_002.yaml
./tools/symbols.py remove-orphans config/splat.us.tt_003.yaml
./tools/symbols.py remove-orphans config/splat.us.tt_004.yaml
./tools/symbols.py remove-orphans config/splat.us.stmad.yaml
format-license:
find src/ | grep -E '\.c$$|\.h$$' | grep -vE 'PsyCross|mednafen|psxsdk|3rd|saturn/lib' | python3 ./tools/lint-license.py - AGPL-3.0-or-later
python3 ./tools/lint-license.py include/game.h AGPL-3.0-or-later
python3 ./tools/lint-license.py include/entity.h AGPL-3.0-or-later
python3 ./tools/lint-license.py include/items.h AGPL-3.0-or-later
python3 ./tools/lint-license.py include/lba.h AGPL-3.0-or-later
python3 ./tools/lint-license.py include/memcard.h AGPL-3.0-or-later
# fast-format
ff: MAKEFLAGS += --jobs
ff:
$(MAKE) format
patch:
$(DIRT_PATCHER) config/dirt.$(VERSION).json
check: ##@ compare built files to original game files
check: config/check.$(VERSION).sha patch $(CHECK_FILES)
@$(SHASUM) --check $< | awk 'BEGIN{ FS=": " }; { \
printf "%s\t[ ", $$1; \
if ($$2 == "OK") \
color = 28; \
else \
color = 196; \
system("tput setaf " color "; printf " $$2 "; tput sgr0"); \
printf " ]\n"; \
}' | column --separator $$'\t' --table
expected: check
mkdir -p expected/build
rm -rf expected/build/$(VERSION)
cp -r build/$(VERSION) expected/build/
main: $(MAIN_TARGET).exe
main_dirs:
$(foreach dir,$(MAIN_ASM_DIRS) $(MAIN_SRC_DIRS),$(shell mkdir -p $(BUILD_DIR)/$(dir)))
$(MAIN_TARGET).exe: $(MAIN_TARGET).elf
$(OBJCOPY) -O binary $< $@
$(MAIN_TARGET).elf: $(MAIN_O_FILES) $(BUILD_DIR)/main.ld $(CONFIG_DIR)/undefined_syms.$(VERSION).txt $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).main.txt
$(LD) $(LD_FLAGS) -o $@ \
-Map $(MAIN_TARGET).map \
-T $(BUILD_DIR)/main.ld \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).main.txt
# Weapon overlays
WEAPON0_FILES := $(foreach num,$(shell seq -w 000 058),$(BUILD_DIR)/weapon/f0_$(num).bin $(BUILD_DIR)/weapon/w0_$(num).bin)
WEAPON1_FILES := $(foreach num,$(shell seq -w 000 058),$(BUILD_DIR)/weapon/f1_$(num).bin $(BUILD_DIR)/weapon/w1_$(num).bin)
WEAPON_DIRS := $(BUILD_DIR)/$(ASSETS_DIR)/weapon $(BUILD_DIR)/$(ASM_DIR)/weapon/data $(BUILD_DIR)/$(SRC_DIR)/weapon $(BUILD_DIR)/weapon
weapon: $(WEAPON_DIRS) $(BUILD_DIR)/WEAPON0.BIN
$(WEAPON_DIRS):
@mkdir -p $@
$(BUILD_DIR)/WEAPON0.BIN: $(WEAPON0_FILES)
cat $^ > $@
$(BUILD_DIR)/weapon/f%.bin: $(BUILD_DIR)/weapon/f%.elf
$(OBJCOPY) -O binary $< $@
$(BUILD_DIR)/weapon/w%.bin: $(BUILD_DIR)/weapon/w%.elf
$(OBJCOPY) -O binary $< $@
dd status=none if=/dev/zero of=$@ bs=1 seek=12287 count=1 conv=notrunc
$(ASM_DIR)/weapon/data/w_%.data.s: # create a fake empty file if all the data has been imported
touch $@
$(ASM_DIR)/weapon/data/w_%.sbss.s: # create a fake empty file if all the bss section has been imported
touch $@
$(BUILD_DIR)/weapon/w0_%.elf: $(BUILD_DIR)/$(SRC_DIR)/weapon/w_%.c.o $(BUILD_DIR)/$(ASM_DIR)/weapon/data/w_%.data.s.o $(BUILD_DIR)/$(ASM_DIR)/weapon/data/w_%.sbss.s.o
$(LD) $(LD_FLAGS) --no-check-sections -o $@ \
-Map $(BUILD_DIR)/weapon/w0_$*.map \
-T weapon0.ld \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).weapon.txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).weapon.txt \
$^
$(BUILD_DIR)/weapon/w1_%.elf: $(BUILD_DIR)/$(SRC_DIR)/weapon/w_%.c.o $(BUILD_DIR)/$(ASM_DIR)/weapon/data/w_%.data.s.o $(BUILD_DIR)/$(ASM_DIR)/weapon/data/w_%.sbss.s.o
$(LD) $(LD_FLAGS) --no-check-sections -o $@ \
-Map $(BUILD_DIR)/weapon/w1_$*.map \
-T weapon1.ld \
-T $(CONFIG_DIR)/undefined_syms.$(VERSION).txt \
-T $(CONFIG_DIR)/undefined_syms_auto.$(VERSION).weapon.txt \
-T $(CONFIG_DIR)/undefined_funcs_auto.$(VERSION).weapon.txt \
$^
$(BUILD_DIR)/$(SRC_DIR)/weapon/w_%.c.o: $(SRC_DIR)/weapon/w_%.c $(MASPSX_APP) $(CC1PSX) | weapon_dirs
$(CPP) $(CPP_FLAGS) -lang-c -DW_$* $< | $(SOTNSTR) | $(ICONV) | $(CC) $(CC_FLAGS) $(PSXCC_FLAGS) | $(MASPSX) | $(AS) $(AS_FLAGS) -o $@
$(BUILD_DIR)/$(SRC_DIR)/weapon/w_029.c.o: $(SRC_DIR)/weapon/w_029.c $(MASPSX_APP) $(CC1PSX) | weapon_dirs
$(CPP) $(CPP_FLAGS) -lang-c -DW_029 $< | $(SOTNSTR) | $(ICONV) | $(CC) $(CC_FLAGS) $(PSXCC_FLAGS) -O1 | $(MASPSX) | $(AS) $(AS_FLAGS) -o $@
$(BUILD_DIR)/weapon/f0_%.elf: $(BUILD_DIR)/$(ASSETS_DIR)/weapon/f_%.o | weapon_dirs
$(LD) -r -b binary -o $@ $<
$(BUILD_DIR)/weapon/f1_%.elf: $(BUILD_DIR)/$(ASSETS_DIR)/weapon/f_%.o
$(LD) -r -b binary -o $@ $<
$(BUILD_DIR)/$(ASSETS_DIR)/weapon/%.o: $(ASSETS_DIR)/weapon/%.png
./tools/png2bin.py $< $@
ifneq (,$(filter $(VERSION),us hd)) # Both us and hd versions use the PSX platform
include Makefile.psx.mk
else ifeq ($(VERSION),pspeu)
include Makefile.psp.mk
else ifeq ($(VERSION),saturn)
include Makefile.saturn.mk
endif
# Force to extract all the assembly code regardless if a function is already decompiled
force_extract:
mv src src_tmp
find $(BUILD_DIR) -type f -name "*.ld" -delete
make extract -j
rm -rf src/
mv src_tmp src
force_symbols: ##@ Extract a full list of symbols from a successful build
$(PYTHON) ./tools/symbols.py elf build/us/dra.elf > config/symbols.us.dra.txt
$(PYTHON) ./tools/symbols.py elf build/us/ric.elf > config/symbols.us.ric.txt
$(PYTHON) ./tools/symbols.py elf build/us/stcen.elf > config/symbols.us.stcen.txt
$(PYTHON) ./tools/symbols.py elf build/us/stchi.elf > config/symbols.us.stchi.txt
$(PYTHON) ./tools/symbols.py elf build/us/stdre.elf > config/symbols.us.stdre.txt
$(PYTHON) ./tools/symbols.py elf build/us/stlib.elf > config/symbols.us.stlib.txt
# note the lack of `version` for mad
$(PYTHON) ./tools/symbols.py elf build/us/stmad.elf > config/symbols.stmad.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno0.elf > config/symbols.us.stno0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno1.elf > config/symbols.us.stno1.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno3.elf > config/symbols.us.stno3.txt
$(PYTHON) ./tools/symbols.py elf build/us/stno4.elf > config/symbols.us.stno4.txt
$(PYTHON) ./tools/symbols.py elf build/us/stnp3.elf > config/symbols.us.stnp3.txt
$(PYTHON) ./tools/symbols.py elf build/us/stnz0.elf > config/symbols.us.stnz0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stsel.elf > config/symbols.us.stsel.txt
$(PYTHON) ./tools/symbols.py elf build/us/stst0.elf > config/symbols.us.stst0.txt
$(PYTHON) ./tools/symbols.py elf build/us/stwrp.elf > config/symbols.us.stwrp.txt
$(PYTHON) ./tools/symbols.py elf build/us/strwrp.elf > config/symbols.us.strwrp.txt
$(PYTHON) ./tools/symbols.py elf build/us/bomar.elf > config/symbols.us.bomar.txt
$(PYTHON) ./tools/symbols.py elf build/us/bobo4.elf > config/symbols.us.bobo4.txt
$(PYTHON) ./tools/symbols.py elf build/us/borbo3.elf > config/symbols.us.borbo3.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_000.elf > config/symbols.us.tt_000.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_001.elf > config/symbols.us.tt_001.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_002.elf > config/symbols.us.tt_002.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_003.elf > config/symbols.us.tt_003.txt
$(PYTHON) ./tools/symbols.py elf build/us/tt_004.elf > config/symbols.us.tt_004.txt
context: ##@ create a context for decomp.me. Set the SOURCE variable prior to calling this target
VERSION=$(VERSION) $(M2CTX) $(SOURCE)
@echo ctx.c has been updated.
extract_disk: ##@ Extract game files from a disc image.
extract_disk: extract_disk_$(VERSION)
disk_prepare: build $(SOTNDISK)
mkdir -p $(DISK_DIR)
cp -r disks/${VERSION}/* $(DISK_DIR)
cp $(BUILD_DIR)/main.exe $(DISK_DIR)/SLUS_000.67
cp $(BUILD_DIR)/DRA.BIN $(DISK_DIR)/DRA.BIN
cp $(BUILD_DIR)/RIC.BIN $(DISK_DIR)/BIN/RIC.BIN
cp $(BUILD_DIR)/CEN.BIN $(DISK_DIR)/ST/CEN/CEN.BIN
cp $(BUILD_DIR)/F_CEN.BIN $(DISK_DIR)/ST/CEN/F_CEN.BIN
cp $(BUILD_DIR)/CHI.BIN $(DISK_DIR)/ST/CHI/CHI.BIN
cp $(BUILD_DIR)/F_CHI.BIN $(DISK_DIR)/ST/CHI/F_CHI.BIN
cp $(BUILD_DIR)/DRE.BIN $(DISK_DIR)/ST/DRE/DRE.BIN
cp $(BUILD_DIR)/F_DRE.BIN $(DISK_DIR)/ST/DRE/F_DRE.BIN
cp $(BUILD_DIR)/LIB.BIN $(DISK_DIR)/ST/LIB/LIB.BIN
cp $(BUILD_DIR)/F_LIB.BIN $(DISK_DIR)/ST/LIB/F_LIB.BIN
cp $(BUILD_DIR)/MAD.BIN $(DISK_DIR)/ST/MAD/MAD.BIN
cp $(BUILD_DIR)/F_MAD.BIN $(DISK_DIR)/ST/MAD/F_MAD.BIN
cp $(BUILD_DIR)/NO0.BIN $(DISK_DIR)/ST/NO0/NO0.BIN
cp $(BUILD_DIR)/F_NO0.BIN $(DISK_DIR)/ST/NO0/F_NO0.BIN
cp $(BUILD_DIR)/NO1.BIN $(DISK_DIR)/ST/NO1/NO1.BIN
cp $(BUILD_DIR)/F_NO1.BIN $(DISK_DIR)/ST/NO1/F_NO1.BIN
cp $(BUILD_DIR)/NO3.BIN $(DISK_DIR)/ST/NO3/NO3.BIN
cp $(BUILD_DIR)/F_NO3.BIN $(DISK_DIR)/ST/NO3/F_NO3.BIN
cp $(BUILD_DIR)/NO4.BIN $(DISK_DIR)/ST/NO4/NO4.BIN
cp $(BUILD_DIR)/F_NO4.BIN $(DISK_DIR)/ST/NO4/F_NO4.BIN
cp $(BUILD_DIR)/NP3.BIN $(DISK_DIR)/ST/NP3/NP3.BIN
cp $(BUILD_DIR)/F_NP3.BIN $(DISK_DIR)/ST/NP3/F_NP3.BIN
cp $(BUILD_DIR)/NZ0.BIN $(DISK_DIR)/ST/NZ0/NZ0.BIN
cp $(BUILD_DIR)/F_NZ0.BIN $(DISK_DIR)/ST/NZ0/F_NZ0.BIN
cp $(BUILD_DIR)/RWRP.BIN $(DISK_DIR)/ST/RWRP/RWRP.BIN
cp $(BUILD_DIR)/F_RWRP.BIN $(DISK_DIR)/ST/RWRP/F_RWRP.BIN
cp $(BUILD_DIR)/SEL.BIN $(DISK_DIR)/ST/SEL/SEL.BIN
cp $(BUILD_DIR)/ST0.BIN $(DISK_DIR)/ST/ST0/ST0.BIN
cp $(BUILD_DIR)/F_ST0.BIN $(DISK_DIR)/ST/ST0/F_ST0.BIN
cp $(BUILD_DIR)/WRP.BIN $(DISK_DIR)/ST/WRP/WRP.BIN
cp $(BUILD_DIR)/F_WRP.BIN $(DISK_DIR)/ST/WRP/F_WRP.BIN
cp $(BUILD_DIR)/MAR.BIN $(DISK_DIR)/BOSS/MAR/MAR.BIN
cp $(BUILD_DIR)/F_MAR.BIN $(DISK_DIR)/BOSS/MAR/F_MAR.BIN
cp $(BUILD_DIR)/BO4.BIN $(DISK_DIR)/BOSS/BO4/BO4.BIN
cp $(BUILD_DIR)/F_BO4.BIN $(DISK_DIR)/BOSS/BO4/F_BO4.BIN
cp $(BUILD_DIR)/RBO3.BIN $(DISK_DIR)/BOSS/RBO3/RBO3.BIN
cp $(BUILD_DIR)/F_RBO3.BIN $(DISK_DIR)/BOSS/RBO3/F_RBO3.BIN
cp $(BUILD_DIR)/TT_000.BIN $(DISK_DIR)/SERVANT/TT_000.BIN
cp $(BUILD_DIR)/TT_001.BIN $(DISK_DIR)/SERVANT/TT_001.BIN
cp $(BUILD_DIR)/TT_002.BIN $(DISK_DIR)/SERVANT/TT_002.BIN
cp $(BUILD_DIR)/TT_003.BIN $(DISK_DIR)/SERVANT/TT_003.BIN
cp $(BUILD_DIR)/TT_004.BIN $(DISK_DIR)/SERVANT/TT_004.BIN
disk: disk_prepare
$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
disk_debug: disk_prepare
cd tools/sotn-debugmodule && make
cp $(BUILD_DIR)/../sotn-debugmodule.bin $(DISK_DIR)/SERVANT/TT_000.BIN
$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
# put this here as both PSX HD and PSP use it
extract_disk_psp%:
mkdir -p disks/psp$*
7z x -y disks/sotn.psp$*.iso -odisks/psp$*/
test:
$(PYTHON) tools/symbols_test.py
function-finder:
# TODO: make sure graphviz is installed
$(MAKE) force_symbols
$(MAKE) force_extract
$(PYTHON) tools/analyze_calls.py
git clean -fdx asm/
git checkout config/
rm -f build/us/main.ld
rm -rf build/us/weapon.ld
$(MAKE) -j extract
$(PYTHON) tools/function_finder/function_finder_psx.py --use-call-trees > gh-duplicates/functions.md
rm -rf gh-duplicates/function_calls || true
mv function_calls gh-duplicates/
mv function_graphs.md gh-duplicates/
duplicates-report:
$(MAKE) force_symbols
$(MAKE) force_extract
cd tools/dups; \
cargo run --release -- \
--threshold .90 \
--output-file ../../gh-duplicates/duplicates.txt
python-dependencies:
# the python setup cannot depend on the virtualenv
# because it may not be set up yet
[ -d $(VENV_PATH) ] || python3 -m venv $(VENV_PATH)
pip install -r $(TOOLS_DIR)/requirements-python.txt
update-dependencies: ##@ update tools and internal dependencies
update-dependencies: $(ASMDIFFER_APP) $(M2CTX_APP) $(M2C_APP) $(MASPSX_APP) $(GO) $(ALLEGREX_AS) python-dependencies
rm $(SOTNDISK) && make $(SOTNDISK) || true
rm $(SOTNASSETS) && make $(SOTNASSETS) || true
git clean -fd bin/
bin/%: bin/%.tar.gz
sha256sum --check $<.sha256
cd bin && tar -xzf ../$<
rm $<
touch $@
bin/%.tar.gz: bin/%.tar.gz.sha256
wget -O $@ https://github.com/Xeeynamo/sotn-decomp/releases/download/cc1-psx-26/$*.tar.gz
$(ASMDIFFER_APP):
git submodule init $(ASMDIFFER_DIR)
git submodule update $(ASMDIFFER_DIR)
$(M2CTX_APP):
curl -o $@ https://raw.githubusercontent.com/ethteck/m2ctx/main/m2ctx.py
$(M2C_APP):
git submodule init $(M2C_DIR)
git submodule update $(M2C_DIR)
$(PYTHON) -m pip install --upgrade pycparser
$(MASPSX_APP):
git submodule init $(MASPSX_DIR)
git submodule update $(MASPSX_DIR)
$(GO):
curl -L -o go1.22.4.linux-amd64.tar.gz https://go.dev/dl/go1.22.4.linux-amd64.tar.gz
tar -C $(HOME) -xzf go1.22.4.linux-amd64.tar.gz
rm go1.22.4.linux-amd64.tar.gz
$(SOTNDISK): $(GO) $(SOTNDISK_SOURCES)
cd tools/sotn-disk; $(GO) install
$(SOTNASSETS): $(GO) $(SOTNASSETS_SOURCES)
cd tools/sotn-assets; $(GO) install
# Handles assets
$(BUILD_DIR)/$(ASSETS_DIR)/%.spritesheet.json.o: $(ASSETS_DIR)/%.spritesheet.json
./tools/splat_ext/spritesheet.py encode $< $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/dra/%.json.o: $(ASSETS_DIR)/dra/%.json
./tools/splat_ext/assets.py $< $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/dra/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/ric/%.json.o: $(ASSETS_DIR)/ric/%.json
./tools/splat_ext/assets.py $< $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.s
$(AS) $(AS_FLAGS) -o $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.o $(BUILD_DIR)/$(ASSETS_DIR)/ric/$*.s
$(BUILD_DIR)/$(ASSETS_DIR)/%.bin.o: $(ASSETS_DIR)/%.bin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.gfxbin.o: $(ASSETS_DIR)/%.gfxbin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.palbin.o: $(ASSETS_DIR)/%.palbin
mkdir -p $(dir $@)
$(LD) -r -b binary -o $(BUILD_DIR)/$(ASSETS_DIR)/$*.o $<
$(BUILD_DIR)/$(ASSETS_DIR)/%.dec.o: $(ASSETS_DIR)/%.dec
# for now '.dec' files are ignored
touch $@
$(BUILD_DIR)/$(ASSETS_DIR)/%.png.o: $(ASSETS_DIR)/%.png
touch $@
SHELL = /bin/bash -e -o pipefail
##@
##@ Disc Dumping Targets
##@
dump_disk: ##@ dump a physical game disk
dump_disk: dump_disk_$(VERSION)
dump_disk_eu: dump_disk_cd
dump_disk_hk: dump_disk_cd
dump_disk_jp10: dump_disk_cd
dump_disk_jp11: dump_disk_cd
dump_disk_jp: dump_disk_cd
dump_disk_saturn: dump_disk_cd
dump_disk_us: dump_disk_cd
dump_disk_usproto: dump_disk_cd
dump_disk_psp%: dump_disk_not_supported
dump_disk_xbla%: dump_disk_not_supported
dump_disk_cd: disks/sotn.$(VERSION).cue
dump_disk_not_supported:
@echo "Automated dumping of $(VERSION) is not supported" >&2 && exit 1
disks/sotn.%.bin disks/sotn.%.cue:
@( which -s cdrdao && which -s toc2cue ) || (echo "cdrdao(1) and toc2cue(1) must be installed" && exit 1 )
cd disks && \
DEVICE="$(shell cdrdao scanbus 2>&1 | grep -vi cdrdao | head -n1 | sed 's/ : [^:]*$$//g')" && \
cdrdao read-cd \
--read-raw \
--datafile sotn.$*.bin \
--device "$$DEVICE" \
--driver generic-mmc-raw \
sotn.$*.toc && \
toc2cue sotn.$*.toc sotn.$*.cue && \
rm sotn.$*.toc
.PHONY: all clean patch check build expected
.PHONY: format ff format-src format-tools format-symbols
.PHONY: main dra ric weapon
.PHONY: cen chi dre lib mad no0 no1 no3 no4 np3 nz0 st0 wrp rwrp
.PHONY: mar bo4 rbo3
.PHONY: tt_000 tt_001 tt_002 tt_003 tt_004
.PHONY: %_dirs
.PHONY: extract extract_%
.PHONY: update-dependencies python-dendencies
.PHONY: dump_disk dump_disk_%