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Creating Gametypes with the Variant Builder

Matt edited this page Dec 14, 2013 · 10 revisions

Although optional, the Variant Builder Nitrogen.VariantBuilder is an useful tool to assist you in the creation of game variants in C# using the Nitrogen API.

  1. Open the Nitrogen.VariantBuilder project in Visual Studio.
  2. Create a new class for your gametype.
  3. Add the following references:
using Nitrogen.Data;
using Nitrogen.GameVariants;
using Nitrogen.GameVariants.Base;
using Nitrogen.GameVariants.Megalo;
using Nitrogen.Metadata;
using Nitrogen.Shared;
  1. Implement the IGameVariant interface.
  2. Add the OutputPath attribute to the class. You can remove this if you don't want the gametype to be generated.
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