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ConcurrentPool.DefaultProvider.cs
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using System.Collections.ArrayBased;
using System.Collections.Generic;
using System.Collections.Concurrent;
namespace System.Collections.Pooling.Concurrent
{
public static partial class ConcurrentPool
{
private readonly struct DefaultProvider : IConcurrentPoolProvider
{
public ConcurrentPool<T> ConcurrentPool<T>() where T : class, new()
=> Concurrent.ConcurrentPool<T>.Default;
public T[] Array1<T>(int size)
=> Array1ConcurrentPool<T>.Get(size);
public void Return<T>(T[] item)
=> Array1ConcurrentPool<T>.Return(item);
public void Return<T>(params T[][] items)
=> Array1ConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<T[]> items)
=> Array1ConcurrentPool<T>.Return(items);
public List<T> List<T>()
=> ListConcurrentPool<T>.Get();
public void Return<T>(List<T> item)
=> ListConcurrentPool<T>.Return(item);
public void Return<T>(params List<T>[] items)
=> ListConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<List<T>> items)
=> ListConcurrentPool<T>.Return(items);
public ArrayList<T> ArrayList<T>()
=> ArrayListConcurrentPool<T>.Get();
public void Return<T>(ArrayList<T> item)
=> ArrayListConcurrentPool<T>.Return(item);
public void Return<T>(params ArrayList<T>[] items)
=> ArrayListConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<ArrayList<T>> items)
=> ArrayListConcurrentPool<T>.Return(items);
public HashSet<T> HashSet<T>()
=> HashSetConcurrentPool<T>.Get();
public void Return<T>(HashSet<T> item)
=> HashSetConcurrentPool<T>.Return(item);
public void Return<T>(params HashSet<T>[] items)
=> HashSetConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<HashSet<T>> items)
=> HashSetConcurrentPool<T>.Return(items);
public Queue<T> Queue<T>()
=> QueueConcurrentPool<T>.Get();
public void Return<T>(Queue<T> item)
=> QueueConcurrentPool<T>.Return(item);
public void Return<T>(params Queue<T>[] items)
=> QueueConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<Queue<T>> items)
=> QueueConcurrentPool<T>.Return(items);
public Stack<T> Stack<T>()
=> StackConcurrentPool<T>.Get();
public void Return<T>(Stack<T> item)
=> StackConcurrentPool<T>.Return(item);
public void Return<T>(params Stack<T>[] items)
=> StackConcurrentPool<T>.Return(items);
public void Return<T>(IEnumerable<Stack<T>> items)
=> StackConcurrentPool<T>.Return(items);
public Dictionary<TKey, TValue> Dictionary<TKey, TValue>()
=> DictionaryConcurrentPool<TKey, TValue>.Get();
public void Return<TKey, TValue>(Dictionary<TKey, TValue> item)
=> DictionaryConcurrentPool<TKey, TValue>.Return(item);
public void Return<TKey, TValue>(params Dictionary<TKey, TValue>[] items)
=> DictionaryConcurrentPool<TKey, TValue>.Return(items);
public void Return<TKey, TValue>(IEnumerable<Dictionary<TKey, TValue>> items)
=> DictionaryConcurrentPool<TKey, TValue>.Return(items);
public ArrayDictionary<TKey, TValue> ArrayDictionary<TKey, TValue>()
=> ArrayDictionaryConcurrentPool<TKey, TValue>.Get();
public void Return<TKey, TValue>(ArrayDictionary<TKey, TValue> item)
=> ArrayDictionaryConcurrentPool<TKey, TValue>.Return(item);
public void Return<TKey, TValue>(params ArrayDictionary<TKey, TValue>[] items)
=> ArrayDictionaryConcurrentPool<TKey, TValue>.Return(items);
public void Return<TKey, TValue>(IEnumerable<ArrayDictionary<TKey, TValue>> items)
=> ArrayDictionaryConcurrentPool<TKey, TValue>.Return(items);
public ConcurrentBag<T> ConcurrentBag<T>()
=> ConcurrentBagPool<T>.Get();
public void Return<T>(ConcurrentBag<T> item)
=> ConcurrentBagPool<T>.Return(item);
public void Return<T>(params ConcurrentBag<T>[] items)
=> ConcurrentBagPool<T>.Return(items);
public void Return<T>(IEnumerable<ConcurrentBag<T>> items)
=> ConcurrentBagPool<T>.Return(items);
public ConcurrentDictionary<TKey, TValue> ConcurrentDictionary<TKey, TValue>()
=> ConcurrentDictionaryPool<TKey, TValue>.Get();
public void Return<TKey, TValue>(ConcurrentDictionary<TKey, TValue> item)
=> ConcurrentDictionaryPool<TKey, TValue>.Return(item);
public void Return<TKey, TValue>(params ConcurrentDictionary<TKey, TValue>[] items)
=> ConcurrentDictionaryPool<TKey, TValue>.Return(items);
public void Return<TKey, TValue>(IEnumerable<ConcurrentDictionary<TKey, TValue>> items)
=> ConcurrentDictionaryPool<TKey, TValue>.Return(items);
public ConcurrentQueue<T> ConcurrentQueue<T>()
=> ConcurrentQueuePool<T>.Get();
public void Return<T>(ConcurrentQueue<T> item)
=> ConcurrentQueuePool<T>.Return(item);
public void Return<T>(params ConcurrentQueue<T>[] items)
=> ConcurrentQueuePool<T>.Return(items);
public void Return<T>(IEnumerable<ConcurrentQueue<T>> items)
=> ConcurrentQueuePool<T>.Return(items);
public ConcurrentStack<T> ConcurrentStack<T>()
=> ConcurrentStackPool<T>.Get();
public void Return<T>(ConcurrentStack<T> item)
=> ConcurrentStackPool<T>.Return(item);
public void Return<T>(params ConcurrentStack<T>[] items)
=> ConcurrentStackPool<T>.Return(items);
public void Return<T>(IEnumerable<ConcurrentStack<T>> items)
=> ConcurrentStackPool<T>.Return(items);
}
}
}