Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implementing a Parkour module. #679

Open
benrobson opened this issue Aug 14, 2020 · 3 comments
Open

Implementing a Parkour module. #679

benrobson opened this issue Aug 14, 2020 · 3 comments
Labels

Comments

@benrobson
Copy link
Contributor

Describe the feature you'd like
Basically using JSON we can just created timed parkour maps.

Usefulness of the feature
Would be useful for a small or large amount of people.

@CrazyisCreeps
Copy link

What would a parkour module do? Wouldn't it be easier to make a parkour map and simply slap a time limit onto it? Assuming you can do simple score boxes on TGM, you can set the end goal to be one.

@benrobson
Copy link
Contributor Author

As simple as that sounds, a scorebox module has not yet been implemented after searching and finding #648.
Would be great to have scoreboxes implemented as a feature.

@CrazyisCreeps
Copy link

I suppose it might also be handy to have some sort of checkpoint system in place that you can use portals with to bring you back to whatever checkpoint you passed. Similar to filters in PGM.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants