Releases: VolmitSoftware/Adapt
Releases · VolmitSoftware/Adapt
1.4.2 for 1.19.2
Changelog:
- Large Language update/Fix
- Fixed Nether Skull Yeet not doing an ability Check!
- Fixed Dupe Bug for Lapis/Enchanting exploit
- Fixed Infinite crafting xp (Added cooldown)
- Seaborne now has a better than passive generation of skill XP gains (Trident attacks)
- Added the "useEnchantmentTableParticleForActiveEffects" Setting in adapt's config to show particles or not
- Fat nerf on herbalism again
- Started working on Custom Brewing
- Poison penalties now last longer incentivizing milk
- Other general minor balance tweaks
1.4.1 for 1.19.2
Fixed / Tweaked the Following
- Herbalism Cobweb is Craftable now
- Backpacks are nolonger using a shulkerbox
- Mangrove wood is now a "Wood"
- Architect Foundation was Accidentally super loud. Fixed that
- Lucy's Log Swap nowused * logs instead of 1, and makes 8 instead of 1
- Machete works now
- Per Popular request, added a Wood Veinminer Skill
- Architect glass is permanent now by default
- Axe Chop Buffed
- Saddlecrafter cheaper
- Backpacks Cheaper
- LeatherCrafter Cheaper
- Cobweb Crafter Cheaper
- Mushroom Crafter cheaper
- Mycelium Crafter Cheaper
- Grass Crafter Cheaper
- HARD Herbalism Nerf <-- Big
- HARD Nether Buff
- Axe Chop Max Reduced because of a bug
- Veinminer for Pickaxes now works with Obsidian
- Patched Infinite Xp Crafting Exploit (Cooldown Added)
- Added a few more achievements (Will do a Whole load more later)
- Added Seaborne actually giving XP when in water maybe, and Xp for hitting drowned
- Flat Xp nerf for Pickaxes / Material Values
- Superjump nolonger Gives Infinite XP
1.4.0 for 1.19.2
Changelog:
Did all this: #230
- ADDED : Capability to prevent the UNLEARNING of skills (Permanent Skills) [Configurable]
- ADDED : Craftable Leather Skill [Permanent]
- ADDED : Craftable Skulls Skill [Permanent]
- ADDED : Craftable Backpack Skill [Permanent]
- ADDED : Craftable Grass Block Skill [Permanent]
- ADDED : Craftable Saddle Skill [Permanent]
- ADDED : Craftable Horse ArmorSkill [Permanent]
- ADDED : Craftable Cobweb Skill [Permanent]
- ADDED : Craftable Mushroom Blocks Skill [Permanent]
- ADDED : Craftable Chainmail Skill [Permanent]
- ADDED : Craftable Log Flavor Swappers Skill [Permanent]
- NERFED: Herbalism Passives, Nolonger Give XP
- NERFED: Seaborne Godspeed (This was a glitch)
- Made certain Checking Sooner than it was for faster denies / Better performance
- Fixed Endereye XP
- Under the Hood Fixes as well
- Updated Languages
1.3.7 for 1.19.2
1.3.6 for 1.19.2
Changelog:
- No more Nullpointer on join before Adapt is loaded
- Added Unlearn Delay that is configurable
- Updated German and Chinese Localization (Thanks guys)
- Added Toggleable Actionbar Popups
- Adapt should actually work now!
1.3.5 for 1.19.2
Changelog:
- ADDED Hardcore Knowledge costs (No refunds)
- Toggleable Welcome Bonus
- Toggleable Advancements (You need to restart the server to get this to update for all players
- Fixes
1.3.4 for 1.19.2
Changelog:
- Fixed Diamond XP dupe with a Pick with Silktouch
- Fixed Silk/Mending dupe for Chisel
- Cleaned up loads of bad cenventions for SPEED
- And better overall readability
1.3.3 for 1.19.2
Changelog:
- Fixed Snowballs shooting at Mock three
- Fixed Disabled Skills Xp things
- Removed Application Debug Message
- Increased overall Leveling Costs by 2x in default Settings
- Code Cleanup
1.3.2 for 1.19.2
Changelog:
- Fixed Uperms Uperm node.
- Added a publicly usable event that other plugin owners can check to allow players to use Skills See: facc143
- Fixed the Unarmed Spam (Thanks Luke)
- Removed PIckaxe Debug message
- Cleaned up lots of Formatting issues
1.3.1 for 1.19.2
Changelog:
- Fixed some Typos
- You can now Disable/Enable Skills (If you do you will need to restart or see errors, Or just ignore them they go away when Adapt reloads)
- Fixed Null pointer on join probably (i hope) Make a report if you have anymore issues like this
- V+!