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I used the GitHub search to find a similar issue and didn't find it.
I have attached as much information as possible (screenshots, debug and exception logs, etc).
Description
On animation types, the value of Start gets doubled if the animation is created via Next. For example, Start=10 will in fact start the animation from the 20th (0-based) frame.
Required Code (optional)
Example art code:
[FOO];can be any animEnd=5
Next=BAR
[BAR];can be any animStart=5
Steps To Reproduce
Observe any animation created via Next that has a non-zero Start frame specified.
Expected Behaviour
The Next animation should start from the frame specified by Start.
Actual Behaviour
The Next animation starts from the (Start * 2)'th frame.
Additional Context
In this example, the animation consists of a sequence of numbers from 0 to 19, split into three animation types. Notice the jumps in the sequence caused by the bug.
First Check
Description
On animation types, the value of
Start
gets doubled if the animation is created viaNext
. For example,Start=10
will in fact start the animation from the 20th (0-based) frame.Required Code (optional)
Example art code:
Steps To Reproduce
Observe any animation created via
Next
that has a non-zeroStart
frame specified.Expected Behaviour
The
Next
animation should start from the frame specified byStart
.Actual Behaviour
The
Next
animation starts from the (Start
* 2)'th frame.Additional Context
In this example, the animation consists of a sequence of numbers from 0 to 19, split into three animation types. Notice the jumps in the sequence caused by the bug.
Code for the animation:
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