From e3ce37a6b8c8776ff70588836629a828260daabe Mon Sep 17 00:00:00 2001 From: ZivDero Date: Tue, 1 Oct 2024 23:31:21 +0300 Subject: [PATCH] Replace tabs with spaces --- src/spawner/spawner.cpp | 42 ++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/src/spawner/spawner.cpp b/src/spawner/spawner.cpp index 541ae03cd..63a7d3fb3 100644 --- a/src/spawner/spawner.cpp +++ b/src/spawner/spawner.cpp @@ -90,17 +90,17 @@ bool Spawner::Start_Game() char* scen_name = Config->ScenarioName; //if (strstr(scen_name, "RA2->")) - // scen_name += sizeof("RA2->") - 1; + // scen_name += sizeof("RA2->") - 1; //if (strstr(scen_name, "PlayMovies->")) //{ - // scen_name += sizeof("PlayMovies->") - 1; - // char* context = nullptr; - // char* movieName = strtok_s(scen_name, Main::readDelims, &context); - // for (; movieName; movieName = strtok_s(nullptr, Main::readDelims, &context)) - // Game::PlayMovie(movieName); + // scen_name += sizeof("PlayMovies->") - 1; + // char* context = nullptr; + // char* movieName = strtok_s(scen_name, Main::readDelims, &context); + // for (; movieName; movieName = strtok_s(nullptr, Main::readDelims, &context)) + // Game::PlayMovie(movieName); - // return false; + // return false; //} Read_Houses_And_Sides(); @@ -129,22 +129,22 @@ bool Spawner::Start_New_Scenario(const char* scenario_name) // Set Options Session.Options.ScenarioIndex = -1; - Session.Options.Bases = Config->Bases; - Session.Options.Credits = Config->Credits; - Session.Options.BridgeDestruction = Config->BridgeDestroy; - Session.Options.Goodies = Config->Crates; - Session.Options.ShortGame = Config->ShortGame; + Session.Options.Bases = Config->Bases; + Session.Options.Credits = Config->Credits; + Session.Options.BridgeDestruction = Config->BridgeDestroy; + Session.Options.Goodies = Config->Crates; + Session.Options.ShortGame = Config->ShortGame; SessionExtension->ExtOptions.IsBuildOffAlly = Config->BuildOffAlly; - Session.Options.GameSpeed = Config->GameSpeed; - Session.Options.CrapEngineers = Config->MultiEngineer; - Session.Options.UnitCount = Config->UnitCount; - Session.Options.AIPlayers = Config->AIPlayers; - Session.Options.AIDifficulty = Config->AIDifficulty; - Session.Options.AlliesAllowed = Config->AlliesAllowed; - Session.Options.HarvesterTruce = Config->HarvesterTruce; + Session.Options.GameSpeed = Config->GameSpeed; + Session.Options.CrapEngineers = Config->MultiEngineer; + Session.Options.UnitCount = Config->UnitCount; + Session.Options.AIPlayers = Config->AIPlayers; + Session.Options.AIDifficulty = Config->AIDifficulty; + Session.Options.AlliesAllowed = Config->AlliesAllowed; + Session.Options.HarvesterTruce = Config->HarvesterTruce; // Session.Options.CaptureTheFlag - Session.Options.FogOfWar = Config->FogOfWar; - Session.Options.RedeployMCV = Config->MCVRedeploy; + Session.Options.FogOfWar = Config->FogOfWar; + Session.Options.RedeployMCV = Config->MCVRedeploy; std::strcpy(Session.Options.ScenarioDescription, Config->UIMapName); Seed = Config->Seed;