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Please describe your issue in as much detail as possible:
I have had random teleport lags since I started using the Work-Around solution (#3897). Without the work-around solution ( startoption: LD_PRELOAD="" %COMMAND% ), I also have no teleport lags. But then I can only play for 30-40 minutes.
When will Valve finally solve the problem? It's been known for over 2 months now...
The text was updated successfully, but these errors were encountered:
I have noticed that the problem with the teleport lags improves significantly or even disappears if I switch to “fullscreen” instead of “windowed fullscreen”. Hope this helps other users here too.
On linux FPS drops to 30 and game lagging or FPS ~160 but game lagging like it 30 and i got spamming message in cs2 console: "[InputSystem] Processing SDL events took 50.1ms"
Your system information
LMDE 6 (faye) (64 Bit)
Kernel-Version: 6.10.11+bpo-amd64
steam-runtime_0.20241024.105847
AMD AMD Radeon RX 6600
Mesa 24.2.4-1~bpo12+1
Please describe your issue in as much detail as possible:
I have had random teleport lags since I started using the Work-Around solution (#3897). Without the work-around solution ( startoption:
LD_PRELOAD="" %COMMAND%
), I also have no teleport lags. But then I can only play for 30-40 minutes.When will Valve finally solve the problem? It's been known for over 2 months now...
The text was updated successfully, but these errors were encountered: