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Microfreezes as hell on hdd #3955
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the game is already preloading a bunch of assets. that's why it takes a long time to load, on the first build of cs2 that is public the game loads the core ui and most of the assets before loading the background maps and sounds. instead of putting the game on a hard drive please put it on a ssd if possible. same goes for the unsupported csgo, both games take a while to load off of hard drives because of skins, high quality models and textures etc. |
for me the game runs like dogshit even with a ssd on a midrange system, the game is just not optimised at all |
can confirm, run the game on 6.6.69-lts and 6.12.8 with nvidia opendkms 565.77. running on i5 9600k, rtx 2070 (non-super), 32gb ram and all ssd's and nvme's |
I'm also seeing this behaviour, despite having a somewhat high-end rig. Computer Information: |
Since my last comment I've switched to Fedora Workstation KDE and this time did not encrypt my drive, and while it's not completely gone, it has become much better than on Nobara. All of that said, the game does not run anywhere near the DirectX version on my five year old windows machine, and optimization is direly needed. |
I installed xfce with x11 as a 2nd DE and cs2 works flawlessly. Granted I got to disable the other two monitors because of different refresh rates, but it works nonetheless. |
cs2 lagging very often on debian xfce, manjaro xfce and on other linux distributions. Sometimes fps drops to 30-40 and its totally unplayable. Sometimes even if you got 100-150 avg fps then game lagging like if it was 30 fps. To fix this you must change resolution to another and revert back, or change from windowed mode to fullscreen windowed or use another combination or pkill -9 cs and pkill -9 steam and execute "sudo sync && sudo sysctl -w vm.drop_caches=2" cuz you got memory leak also. I got those issues since valve introduce cs2 on steam platform for linux. Also avg fps(i used cl_showfps 4 for monitoring) on linux is lower then avg fps on windows(directx) by 100-120fps. Also when you play online with other players then fps on linux became even more lower and lower and you got huge lags. While on windows(directx) i dont have those problem with online multiplayer. Also cs2 on windows got issue with fullscreen windowed mode. When your desktop 1920x1080 and cs2 launched in 1920x1080 then you cant activate fullscreen windowed mode for other resolutions. Also when desktop 1920x1080 and cs2 launched in 1920x1080 fullscreen windowed mode then after reopening video cs2 settings you saw that game working in windowed mode instead of fullscreen windowed. This problem with broken fullscreen windowed mode on linux and on windows start since valve applied their patch and in annotation for this patch they said smthing about "fixed problem with windowed mode/fullscreen mode ...". I got rx560 with ryzen 5 5600, 32GB ram, ssd and even tested cs2 on hdd. I dont see any major difference in game when game installed on ssd or hdd, just maps load little faster on ssd. Also dota 2 on linux and dota 2 on windows(directx, vulkan) got the same fps. But now dota 2 on linux start lagging in every match after 24-25 minutes of playing |
When running on hdd the game is indeindeindeindefinetly is loading a plie of trash like skins, shooting whatever.
The microfreezes are here almost every n seconds indefinitely.
Can you finally do something about it, not just for cs2, but for the engine? run a separate thread for resource loading? preload the stuff just before the game?
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