diff --git a/FreeMote.Tests/FreeMoteTest.cs b/FreeMote.Tests/FreeMoteTest.cs
index 491c09f..ca4e64f 100644
--- a/FreeMote.Tests/FreeMoteTest.cs
+++ b/FreeMote.Tests/FreeMoteTest.cs
@@ -362,8 +362,8 @@ public void TestFlip()
var path = Path.Combine(resPath, "base_00b33f69d51e22005fd754f79e494968", "2.bin");
var pixels = File.ReadAllBytes(path);
var p1 = PostProcessing.UnswizzleTexture(pixels, 1024, 256, PixelFormat.Format32bppArgb);
- var p2 = PostProcessing.FlipPs3Texture(p1, 1024, 256, PixelFormat.Format32bppArgb);
- var p3 = PostProcessing.FlipPs3Texture(p2, 1024, 256, PixelFormat.Format32bppArgb);
+ var p2 = PostProcessing.FlipTexturePs3(p1, 1024, 256, PixelFormat.Format32bppArgb);
+ var p3 = PostProcessing.FlipTexturePs3(p2, 1024, 256, PixelFormat.Format32bppArgb);
var p4 = PostProcessing.SwizzleTexture(p3, 1024, 256, PixelFormat.Format32bppArgb);
Assert.IsTrue(pixels.SequenceEqual(p4.Take(pixels.Length)));
diff --git a/FreeMote/PostProcessing.cs b/FreeMote/PostProcessing.cs
index 7155ee7..474c61e 100644
--- a/FreeMote/PostProcessing.cs
+++ b/FreeMote/PostProcessing.cs
@@ -62,7 +62,7 @@ private static int GetTilePixelOffset(int t, int x, int y, int width, PixelForma
///
///
///
- public static byte[] FlipPs3Texture(byte[] pixelData, int width, int height, PixelFormat pixelFormat)
+ public static byte[] FlipTexturePs3(byte[] pixelData, int width, int height, PixelFormat pixelFormat)
{
var lw = Math.Log(width, 2);
if (lw != (int) lw)
diff --git a/FreeMote/RL.cs b/FreeMote/RL.cs
index 22f0c86..468e2f4 100644
--- a/FreeMote/RL.cs
+++ b/FreeMote/RL.cs
@@ -72,7 +72,7 @@ public static Bitmap ConvertToImage(byte[] data, int width, int height,
break;
case PsbPixelFormat.LeRGBA8_SW:
data = PostProcessing.UnswizzleTexture(data, bmp.Width, bmp.Height, bmp.PixelFormat);
- data = PostProcessing.FlipPs3Texture(data, width, height, bmp.PixelFormat);
+ data = PostProcessing.FlipTexturePs3(data, width, height, bmp.PixelFormat);
break;
case PsbPixelFormat.LeRGBA4444_SW:
data = Argb428(data);
@@ -202,7 +202,7 @@ private static byte[] PixelBytesFromImage(Bitmap bmp, PsbPixelFormat pixelFormat
Switch_0_2(ref result);
break;
case PsbPixelFormat.LeRGBA8_SW:
- result = PostProcessing.FlipPs3Texture(result, bmp.Width, bmp.Height, bmp.PixelFormat);
+ result = PostProcessing.FlipTexturePs3(result, bmp.Width, bmp.Height, bmp.PixelFormat);
result = PostProcessing.SwizzleTexture(result, bmp.Width, bmp.Height, bmp.PixelFormat);
break;
case PsbPixelFormat.TileLeRGBA8_SW: