diff --git a/eventwar.html b/eventwar.html
index 434c652..617bd85 100644
--- a/eventwar.html
+++ b/eventwar.html
@@ -205,10 +205,10 @@
- This is a system available to TownWar and NationWar. It is available only when enabled in the war type's config section, and town conquering is disabled.
+ This is a system available to TownWar, NationWar, and AllianceWar. It is available only when enabled in the war type's config section, and town conquering is disabled.
It is meant to act as a half-way point between no-conquering and conquering.
When a town loses a TownWar, their town becomes Occupationally Controlled.
- When a nation loses a NationWar, their nation becomes Occupationally Controlled.
+ When a nation loses a NationWar or AllianceWar, their nation becomes Occupationally Controlled.
While Occupational Control is in effect the leaders of the victorious town or nation has a number of (optional) available actions:
- Altering residents - A town (or nation capital) can have residents added and removed.
@@ -336,13 +336,14 @@ Prerequisites:
/town
+ - /town list by wartokens: Displays a list of towns sorted by their war tokens.
- /town redeem {wartype}: Used to purchase a Declaration of War of the given war type.
- - /town occupation Shows players who occupies their town, and for how long, or the /town occupation help.
- - /town occupation list Shows a list of towns your town occupies.
- - /town occupation {townname} info Shows information about one town which you occupy.
- - /town occupation {townname} setmayor {playername} Sets the occupied town's mayor.
- - /town occupation {townname} resident add {playername} Adds a resident to the occupied town.
- - /town occupation {townname} resident remove {playername} Removes a resident from the occupied town.
+ - /town occupation: Shows players who occupies their town, and for how long, or the /town occupation help.
+ - /town occupation list: Shows a list of towns your town occupies.
+ - /town occupation {townname} info: Shows information about one town which you occupy.
+ - /town occupation {townname} setmayor {playername}: Sets the occupied town's mayor.
+ - /town occupation {townname} resident add {playername}: Adds a resident to the occupied town.
+ - /town occupation {townname} resident remove {playername}: Removes a resident from the occupied town.
/nation