diff --git a/.editorconfig b/.editorconfig
new file mode 100644
index 00000000..5b552493
--- /dev/null
+++ b/.editorconfig
@@ -0,0 +1,228 @@
+# Remove the line below if you want to inherit .editorconfig settings from higher directories
+root = true
+
+# C# files
+[*.cs]
+
+#### Core EditorConfig Options ####
+
+# Indentation and spacing
+indent_size = 4
+indent_style = space
+tab_width = 4
+
+# New line preferences
+end_of_line = crlf
+insert_final_newline = false
+
+#### .NET Coding Conventions ####
+
+# Organize usings
+dotnet_separate_import_directive_groups = true
+dotnet_sort_system_directives_first = true
+file_header_template = unset
+
+# this. and Me. preferences
+dotnet_style_qualification_for_event = false
+dotnet_style_qualification_for_field = false
+dotnet_style_qualification_for_method = false
+dotnet_style_qualification_for_property = false
+
+# Language keywords vs BCL types preferences
+dotnet_style_predefined_type_for_locals_parameters_members = true
+dotnet_style_predefined_type_for_member_access = true
+
+# Parentheses preferences
+dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity
+dotnet_style_parentheses_in_other_binary_operators = always_for_clarity
+dotnet_style_parentheses_in_other_operators = never_if_unnecessary
+dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity
+
+# Modifier preferences
+dotnet_style_require_accessibility_modifiers = for_non_interface_members
+
+# Expression-level preferences
+dotnet_style_coalesce_expression = true
+dotnet_style_collection_initializer = true
+dotnet_style_explicit_tuple_names = true
+dotnet_style_namespace_match_folder = true
+dotnet_style_null_propagation = true
+dotnet_style_object_initializer = true
+dotnet_style_operator_placement_when_wrapping = beginning_of_line
+dotnet_style_prefer_auto_properties = true
+dotnet_style_prefer_compound_assignment = true
+dotnet_style_prefer_conditional_expression_over_assignment = true
+dotnet_style_prefer_conditional_expression_over_return = true
+dotnet_style_prefer_foreach_explicit_cast_in_source = when_strongly_typed
+dotnet_style_prefer_inferred_anonymous_type_member_names = true
+dotnet_style_prefer_inferred_tuple_names = true
+dotnet_style_prefer_is_null_check_over_reference_equality_method = true
+dotnet_style_prefer_simplified_boolean_expressions = true
+dotnet_style_prefer_simplified_interpolation = true
+
+# Field preferences
+dotnet_style_readonly_field = true
+
+# Parameter preferences
+dotnet_code_quality_unused_parameters = all
+
+# Suppression preferences
+dotnet_remove_unnecessary_suppression_exclusions = none
+
+# New line preferences
+dotnet_style_allow_multiple_blank_lines_experimental = true
+dotnet_style_allow_statement_immediately_after_block_experimental = true
+
+#### C# Coding Conventions ####
+
+# var preferences
+csharp_style_var_elsewhere = true
+csharp_style_var_for_built_in_types = true
+csharp_style_var_when_type_is_apparent = true
+
+# Expression-bodied members
+csharp_style_expression_bodied_accessors = true
+csharp_style_expression_bodied_constructors = false
+csharp_style_expression_bodied_indexers = true
+csharp_style_expression_bodied_lambdas = true
+csharp_style_expression_bodied_local_functions = false
+csharp_style_expression_bodied_methods = false
+csharp_style_expression_bodied_operators = false
+csharp_style_expression_bodied_properties = true
+
+# Pattern matching preferences
+csharp_style_pattern_matching_over_as_with_null_check = true
+csharp_style_pattern_matching_over_is_with_cast_check = true
+csharp_style_prefer_extended_property_pattern = true
+csharp_style_prefer_not_pattern = true
+csharp_style_prefer_pattern_matching = true
+csharp_style_prefer_switch_expression = true
+
+# Null-checking preferences
+csharp_style_conditional_delegate_call = true
+
+# Modifier preferences
+csharp_prefer_static_local_function = true
+csharp_preferred_modifier_order = public,private,protected,internal,file,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,required,volatile,async
+csharp_style_prefer_readonly_struct = true
+
+# Code-block preferences
+csharp_prefer_braces = true:suggestion
+csharp_prefer_simple_using_statement = true
+csharp_style_namespace_declarations = block_scoped
+csharp_style_prefer_method_group_conversion = true
+csharp_style_prefer_top_level_statements = true
+
+# Expression-level preferences
+csharp_prefer_simple_default_expression = true
+csharp_style_deconstructed_variable_declaration = true
+csharp_style_implicit_object_creation_when_type_is_apparent = true
+csharp_style_inlined_variable_declaration = true
+csharp_style_prefer_index_operator = true
+csharp_style_prefer_local_over_anonymous_function = true
+csharp_style_prefer_null_check_over_type_check = true
+csharp_style_prefer_range_operator = true
+csharp_style_prefer_tuple_swap = true
+csharp_style_prefer_utf8_string_literals = true
+csharp_style_throw_expression = true
+csharp_style_unused_value_assignment_preference = discard_variable
+csharp_style_unused_value_expression_statement_preference = discard_variable
+
+# 'using' directive preferences
+csharp_using_directive_placement = outside_namespace
+
+# New line preferences
+csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true
+csharp_style_allow_blank_line_after_token_in_arrow_expression_clause_experimental = true
+csharp_style_allow_blank_line_after_token_in_conditional_expression_experimental = true
+csharp_style_allow_blank_lines_between_consecutive_braces_experimental = true
+csharp_style_allow_embedded_statements_on_same_line_experimental = true
+
+#### C# Formatting Rules ####
+
+# New line preferences
+csharp_new_line_before_catch = true
+csharp_new_line_before_else = true
+csharp_new_line_before_finally = true
+csharp_new_line_before_members_in_anonymous_types = true
+csharp_new_line_before_members_in_object_initializers = true
+csharp_new_line_before_open_brace = all
+csharp_new_line_between_query_expression_clauses = true
+
+# Indentation preferences
+csharp_indent_block_contents = true
+csharp_indent_braces = false
+csharp_indent_case_contents = true
+csharp_indent_case_contents_when_block = true
+csharp_indent_labels = one_less_than_current
+csharp_indent_switch_labels = true
+
+# Space preferences
+csharp_space_after_cast = false
+csharp_space_after_colon_in_inheritance_clause = true
+csharp_space_after_comma = true
+csharp_space_after_dot = false
+csharp_space_after_keywords_in_control_flow_statements = true
+csharp_space_after_semicolon_in_for_statement = true
+csharp_space_around_binary_operators = before_and_after
+csharp_space_around_declaration_statements = false
+csharp_space_before_colon_in_inheritance_clause = true
+csharp_space_before_comma = false
+csharp_space_before_dot = false
+csharp_space_before_open_square_brackets = false
+csharp_space_before_semicolon_in_for_statement = false
+csharp_space_between_empty_square_brackets = false
+csharp_space_between_method_call_empty_parameter_list_parentheses = false
+csharp_space_between_method_call_name_and_opening_parenthesis = false
+csharp_space_between_method_call_parameter_list_parentheses = false
+csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
+csharp_space_between_method_declaration_name_and_open_parenthesis = false
+csharp_space_between_method_declaration_parameter_list_parentheses = false
+csharp_space_between_parentheses = false
+csharp_space_between_square_brackets = false
+
+# Wrapping preferences
+csharp_preserve_single_line_blocks = true
+csharp_preserve_single_line_statements = true
+
+#### Naming styles ####
+
+# Naming rules
+
+dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
+dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
+dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
+
+dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
+dotnet_naming_rule.types_should_be_pascal_case.symbols = types
+dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
+
+dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
+dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
+dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
+
+# Symbol specifications
+
+dotnet_naming_symbols.interface.applicable_kinds = interface
+dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
+dotnet_naming_symbols.interface.required_modifiers =
+
+dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
+dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
+dotnet_naming_symbols.types.required_modifiers =
+
+dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
+dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
+dotnet_naming_symbols.non_field_members.required_modifiers =
+
+# Naming styles
+
+dotnet_naming_style.pascal_case.required_prefix =
+dotnet_naming_style.pascal_case.required_suffix =
+dotnet_naming_style.pascal_case.word_separator =
+dotnet_naming_style.pascal_case.capitalization = pascal_case
+
+dotnet_naming_style.begins_with_i.required_prefix = I
+dotnet_naming_style.begins_with_i.required_suffix =
+dotnet_naming_style.begins_with_i.word_separator =
+dotnet_naming_style.begins_with_i.capitalization = pascal_case
diff --git a/SharedClasses/ConfigManager.cs b/SharedClasses/ConfigManager.cs
index 77a8b3a8..d1e68058 100644
--- a/SharedClasses/ConfigManager.cs
+++ b/SharedClasses/ConfigManager.cs
@@ -1,12 +1,12 @@
using System;
using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
+
using CitizenFX.Core;
-using static CitizenFX.Core.Native.API;
+
using Newtonsoft.Json;
+using static CitizenFX.Core.Native.API;
+
namespace vMenuShared
{
public static class ConfigManager
@@ -39,7 +39,7 @@ public enum Setting
vmenu_auto_ban_cheaters_ban_message,
vmenu_log_ban_actions,
vmenu_log_kick_actions,
-
+
// Weather settings
vmenu_enable_weather_sync,
vmenu_enable_dynamic_weather,
diff --git a/SharedClasses/PermissionsManager.cs b/SharedClasses/PermissionsManager.cs
index 4f00c165..d155be34 100644
--- a/SharedClasses/PermissionsManager.cs
+++ b/SharedClasses/PermissionsManager.cs
@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
+
using CitizenFX.Core;
+
using static CitizenFX.Core.Native.API;
namespace vMenuShared
diff --git a/vMenu/CommonFunctions.cs b/vMenu/CommonFunctions.cs
index 7c8a627c..27dbf79b 100644
--- a/vMenu/CommonFunctions.cs
+++ b/vMenu/CommonFunctions.cs
@@ -1,13 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Text;
using System.Threading.Tasks;
+
+using CitizenFX.Core;
+
using MenuAPI;
+
using Newtonsoft.Json;
-using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
using static CitizenFX.Core.Native.API;
+using static CitizenFX.Core.UI.Screen;
using static vMenuShared.PermissionsManager;
namespace vMenuClient
diff --git a/vMenu/EntitySpawner.cs b/vMenu/EntitySpawner.cs
index ab6e28f9..47d8cd31 100644
--- a/vMenu/EntitySpawner.cs
+++ b/vMenu/EntitySpawner.cs
@@ -1,10 +1,8 @@
using System;
-using System.Collections.Generic;
-using System.Collections.Specialized;
-using System.Drawing;
-using System.Drawing.Drawing2D;
using System.Threading.Tasks;
+
using CitizenFX.Core;
+
using static CitizenFX.Core.Native.API;
namespace vMenuClient
diff --git a/vMenu/EventManager.cs b/vMenu/EventManager.cs
index d0a61823..54f96993 100644
--- a/vMenu/EventManager.cs
+++ b/vMenu/EventManager.cs
@@ -1,12 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Text;
using System.Threading.Tasks;
-using MenuAPI;
-using Newtonsoft.Json;
+
using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
+using Newtonsoft.Json;
+
using static CitizenFX.Core.Native.API;
using static vMenuClient.CommonFunctions;
using static vMenuShared.ConfigManager;
diff --git a/vMenu/FunctionsController.cs b/vMenu/FunctionsController.cs
index 425f160c..af26a299 100644
--- a/vMenu/FunctionsController.cs
+++ b/vMenu/FunctionsController.cs
@@ -2,16 +2,20 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
-using MenuAPI;
-using Newtonsoft.Json;
+
using CitizenFX.Core;
using CitizenFX.Core.UI;
-using static CitizenFX.Core.UI.Screen;
+
+using MenuAPI;
+
+using Newtonsoft.Json;
+
using static CitizenFX.Core.Native.API;
+using static CitizenFX.Core.UI.Screen;
using static vMenuClient.CommonFunctions;
+using static vMenuClient.data.PedModels;
using static vMenuShared.ConfigManager;
using static vMenuShared.PermissionsManager;
-using static vMenuClient.data.PedModels;
namespace vMenuClient
{
diff --git a/vMenu/MainMenu.cs b/vMenu/MainMenu.cs
index 363d16bb..6b7c7e94 100644
--- a/vMenu/MainMenu.cs
+++ b/vMenu/MainMenu.cs
@@ -1,12 +1,13 @@
using System;
using System.Collections.Generic;
-using System.Linq;
-using System.Text;
using System.Threading.Tasks;
+
+using CitizenFX.Core;
+
using MenuAPI;
+
using Newtonsoft.Json;
-using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
using static CitizenFX.Core.Native.API;
using static vMenuClient.CommonFunctions;
using static vMenuShared.ConfigManager;
diff --git a/vMenu/MpPedDataManager.cs b/vMenu/MpPedDataManager.cs
index 9ae90690..d7b858b8 100644
--- a/vMenu/MpPedDataManager.cs
+++ b/vMenu/MpPedDataManager.cs
@@ -1,14 +1,6 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using MenuAPI;
-using Newtonsoft.Json;
+using System.Collections.Generic;
+
using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
-using static CitizenFX.Core.Native.API;
-using static vMenuClient.CommonFunctions;
namespace vMenuClient
{
diff --git a/vMenu/Noclip.cs b/vMenu/Noclip.cs
index 146c8f9f..be71eac6 100644
--- a/vMenu/Noclip.cs
+++ b/vMenu/Noclip.cs
@@ -1,6 +1,8 @@
using System.Collections.Generic;
using System.Threading.Tasks;
+
using CitizenFX.Core;
+
using static CitizenFX.Core.Native.API;
namespace vMenuClient
diff --git a/vMenu/Notification.cs b/vMenu/Notification.cs
index 0552489d..5e68edf4 100644
--- a/vMenu/Notification.cs
+++ b/vMenu/Notification.cs
@@ -1,14 +1,9 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using MenuAPI;
-using Newtonsoft.Json;
+using System.Collections.Generic;
+
using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
using static CitizenFX.Core.Native.API;
-using static vMenuClient.CommonFunctions;
+using static CitizenFX.Core.UI.Screen;
namespace vMenuClient
{
diff --git a/vMenu/PlayerLists.cs b/vMenu/PlayerLists.cs
index a2f1c11f..53ca5dcd 100644
--- a/vMenu/PlayerLists.cs
+++ b/vMenu/PlayerLists.cs
@@ -1,9 +1,10 @@
-using CitizenFX.Core;
-using System;
+using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
+using CitizenFX.Core;
+
using static CitizenFX.Core.Native.API;
namespace vMenuClient
diff --git a/vMenu/StorageManager.cs b/vMenu/StorageManager.cs
index 9c1b7582..6fb5fa8b 100644
--- a/vMenu/StorageManager.cs
+++ b/vMenu/StorageManager.cs
@@ -1,16 +1,11 @@
-using System;
-using System.Collections.Generic;
-using System.Dynamic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using MenuAPI;
-using Newtonsoft.Json;
+using System.Collections.Generic;
+
using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
+using Newtonsoft.Json;
+
using static CitizenFX.Core.Native.API;
using static vMenuClient.CommonFunctions;
-using static vMenuShared.PermissionsManager;
namespace vMenuClient
{
diff --git a/vMenu/UserDefaults.cs b/vMenu/UserDefaults.cs
index f27bdc0c..c60232c5 100644
--- a/vMenu/UserDefaults.cs
+++ b/vMenu/UserDefaults.cs
@@ -1,15 +1,9 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using MenuAPI;
+using System.Collections.Generic;
+
using Newtonsoft.Json;
-using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
using static CitizenFX.Core.Native.API;
using static vMenuClient.CommonFunctions;
-using static vMenuShared.PermissionsManager;
namespace vMenuClient
{
@@ -159,7 +153,7 @@ public static bool VehicleBikeSeatbelt
get { return GetSettingsBool("vehicleBikeSeatbelt"); }
set { SetSavedSettingsBool("vehicleBikeSeatbelt", value); }
}
-
+
public static int VehicleDefaultRadio
{
get { return GetSettingsInt("vehicleDefaultRadio"); }
diff --git a/vMenu/menus/SavedVehicles.cs b/vMenu/menus/SavedVehicles.cs
index 86c46124..73d87b51 100644
--- a/vMenu/menus/SavedVehicles.cs
+++ b/vMenu/menus/SavedVehicles.cs
@@ -1,15 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
+
+using CitizenFX.Core;
+
using MenuAPI;
+
using Newtonsoft.Json;
-using CitizenFX.Core;
-using static CitizenFX.Core.UI.Screen;
+
using static CitizenFX.Core.Native.API;
using static vMenuClient.CommonFunctions;
-using static vMenuShared.PermissionsManager;
namespace vMenuClient
{
@@ -26,18 +26,17 @@ public class SavedVehicles
private int deleteButtonPressedCount = 0;
private int replaceButtonPressedCount = 0;
-
///
/// Creates the menu.
///
private void CreateMenu()
{
- string menuTitle = "Saved Vehicles";
+ var menuTitle = "Saved Vehicles";
#region Create menus and submenus
// Create the menu.
menu = new Menu(menuTitle, "Manage Saved Vehicles");
- MenuItem saveVehicle = new MenuItem("Save Current Vehicle", "Save the vehicle you are currently sitting in.");
+ var saveVehicle = new MenuItem("Save Current Vehicle", "Save the vehicle you are currently sitting in.");
menu.AddMenuItem(saveVehicle);
saveVehicle.LeftIcon = MenuItem.Icon.CAR;
@@ -56,11 +55,11 @@ private void CreateMenu()
}
};
- for (int i = 0; i < 23; i++)
+ for (var i = 0; i < 23; i++)
{
- Menu categoryMenu = new Menu("Saved Vehicles", GetLabelText($"VEH_CLASS_{i}"));
+ var categoryMenu = new Menu("Saved Vehicles", GetLabelText($"VEH_CLASS_{i}"));
- MenuItem categoryButton = new MenuItem(GetLabelText($"VEH_CLASS_{i}"), $"All saved vehicles from the {(GetLabelText($"VEH_CLASS_{i}"))} category.");
+ var categoryButton = new MenuItem(GetLabelText($"VEH_CLASS_{i}"), $"All saved vehicles from the {GetLabelText($"VEH_CLASS_{i}")} category.");
subMenus.Add(categoryMenu);
MenuController.AddSubmenu(menu, categoryMenu);
menu.AddMenuItem(categoryButton);
@@ -78,7 +77,7 @@ private void CreateMenu()
};
}
- MenuItem unavailableModels = new MenuItem("Unavailable Saved Vehicles", "These vehicles are currently unavailable because the models are not present in the game. These vehicles are most likely not being streamed from the server.")
+ var unavailableModels = new MenuItem("Unavailable Saved Vehicles", "These vehicles are currently unavailable because the models are not present in the game. These vehicles are most likely not being streamed from the server.")
{
Label = "→→→"
};
@@ -89,10 +88,10 @@ private void CreateMenu()
MenuController.AddMenu(selectedVehicleMenu);
- MenuItem spawnVehicle = new MenuItem("Spawn Vehicle", "Spawn this saved vehicle.");
- MenuItem renameVehicle = new MenuItem("Rename Vehicle", "Rename your saved vehicle.");
- MenuItem replaceVehicle = new MenuItem("~r~Replace Vehicle", "Your saved vehicle will be replaced with the vehicle you are currently sitting in. ~r~Warning: this can NOT be undone!");
- MenuItem deleteVehicle = new MenuItem("~r~Delete Vehicle", "~r~This will delete your saved vehicle. Warning: this can NOT be undone!");
+ var spawnVehicle = new MenuItem("Spawn Vehicle", "Spawn this saved vehicle.");
+ var renameVehicle = new MenuItem("Rename Vehicle", "Rename your saved vehicle.");
+ var replaceVehicle = new MenuItem("~r~Replace Vehicle", "Your saved vehicle will be replaced with the vehicle you are currently sitting in. ~r~Warning: this can NOT be undone!");
+ var deleteVehicle = new MenuItem("~r~Delete Vehicle", "~r~This will delete your saved vehicle. Warning: this can NOT be undone!");
selectedVehicleMenu.AddMenuItem(spawnVehicle);
selectedVehicleMenu.AddMenuItem(renameVehicle);
selectedVehicleMenu.AddMenuItem(replaceVehicle);
@@ -127,7 +126,7 @@ private void CreateMenu()
}
else if (item == renameVehicle)
{
- string newName = await GetUserInput(windowTitle: "Enter a new name for this vehicle.", maxInputLength: 30);
+ var newName = await GetUserInput(windowTitle: "Enter a new name for this vehicle.", maxInputLength: 30);
if (string.IsNullOrEmpty(newName))
{
Notify.Error(CommonErrors.InvalidInput);
@@ -211,10 +210,10 @@ private void CreateMenu()
{
if (m.Size > 0)
{
- int index = m.CurrentIndex;
+ var index = m.CurrentIndex;
if (index < m.Size)
{
- MenuItem item = m.GetMenuItems().Find(i => i.Index == index);
+ var item = m.GetMenuItems().Find(i => i.Index == index);
if (item != null && (item.ItemData is KeyValuePair sd))
{
if (item.Label == "~r~Are you sure?")
@@ -295,7 +294,7 @@ public void UpdateMenuAvailableCategories()
savedVehicles = GetSavedVehicles();
svMenuItems = new Dictionary