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Form1.Designer.cs
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namespace BVEditor
{
partial class BVEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.bgList = new System.Windows.Forms.ComboBox();
this.bgLabel = new System.Windows.Forms.Label();
this.saveBV = new System.Windows.Forms.Button();
this.bgmLabel = new System.Windows.Forms.Label();
this.bgmList = new System.Windows.Forms.ComboBox();
this.weatherList = new System.Windows.Forms.ComboBox();
this.weatherLabel = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// bgList
//
this.bgList.FormattingEnabled = true;
this.bgList.Items.AddRange(new object[] {
"00 00 00 00 - Nothing",
"01 00 01 01 - Trees and Mountain (Broken Sky)",
"02 00 02 02 - Mechanical Room",
"03 00 03 03 - Generic Cave",
"04 00 04 04 - Forest",
"05 00 05 05 - Beach (Broken Sky)",
"06 00 06 06 - Rocky Terrain (Broken Sky)",
"07 00 07 07 - Generic",
"08 00 08 08 - City (Broken Sky)",
"09 00 09 09 - Fence and House (Broken Sky)",
"0A 00 0A 0A - Battle Maison",
"0B 00 00 0B - PSS Colosseum",
"0C 00 0C 0C - River (Broken Sky)",
"0D 00 0D 0D - Ocean (Broken Sky)",
"0E 00 0E 0E - Ice Cavern",
"0F 00 0F 0F - Cavern",
"10 00 10 10 - White Tiled Room with Tan Ring and Gym Symbol on Floor",
"11 00 11 11 - White Tiled Room with Red-Orange Ring and Gym Symbol on Floor",
"12 00 12 12 - White Tiled Room with Yellow Ring and Gym Symbol on Floor",
"13 00 13 13 - White Tiled Room with Orange Ring and Gym Symbol on Floor",
"14 00 14 14 - White Tiled Room with Grey Ring and Gym Symbol on Floor",
"15 00 15 15 - White Tiled Room with Blue Ring and Gym Symbol on Floor",
"16 00 16 16 - White Tiled Room with Red Ring and Gym Symbol on Floor",
"17 00 17 17 - White Tiled Room with Light Blue Ring and Gym Symbol on Floor",
"18 00 00 18 - Elite Four Sidney",
"19 00 00 19 - Elite Four Glacia",
"1A 00 00 1A - Elite Four Phoebe",
"1B 00 00 1B - Elite Four Drake",
"1C 00 00 1C - Champion Battle",
"1D 00 1D 1D - White Tiled Room with Grey Ring on Floor",
"1E 00 00 1E - Special PSS Colosseum (Worlds? Nationals? Regionals?)",
"1F 00 00 1F - PSS Colesseum, Battle at Worlds! (Final Battle?)",
"20 00 00 20 - Gym Leader Roxanne",
"21 00 00 21 - Gym Leader Brawly",
"22 00 00 22 - Gym Leader Watson",
"23 00 00 23 - Gym Leader Flannery",
"24 00 00 24 - Gym Leader Norman",
"25 00 00 25 - Gym Leader Winona",
"26 00 00 26 - Gym Leader Tate and Liza",
"27 00 00 27 - Gym Leader Wallace",
"28 00 28 28 - Soaring Over Hoenn (Broken Sky)",
"29 00 29 29 - Cave with Water Rings",
"2A 00 2A 2A - Falling Soot (Broken Sky)",
"2B 00 2B 2B - Desert (Broken Sky)",
"2C 00 2C 2C - Rocky Terrain (Broken Sky)",
"2D 00 2D 2D - Slateport Beach (Broken Sky)",
"2E 00 2E 2E - Swamp (Broken Sky)",
"2F 00 2F 2F - Under Water",
"30 00 30 30 - Large Cave",
"31 00 31 31 - Cave with Waterfalls",
"32 00 32 32 - Blue Cave",
"33 00 33 33 - Cave with Waterfalls with Water Rings",
"34 00 34 34 - Blue Cave with Water Rings",
"35 00 35 35 - Blue Cave with Water Rings",
"36 00 00 36 - Cycling Road",
"37 00 00 37 - Basement",
"38 00 38 38 - Mt. Pyre",
"39 00 39 39 - Sky Pillar",
"3A 00 00 3A - Groudon Cave of Origin",
"3B 00 00 3B - Kyogre Cave of Origin",
"3C 00 3C 3C - Atop Sky Pillar (Broken Sky)",
"3D 00 00 3D - Mirage Battle",
"3E 00 00 3E - Contest Hall 1",
"3F 00 00 3F - Contest Hall 2",
"40 00 00 40 - Contest Hall 3",
"41 00 00 41 - Contest Hall 4",
"42 00 00 42 - Contest Hall 5",
"43 00 00 43 - Contest Hall 6",
"44 00 00 44 - Contest Hall 7",
"45 00 00 45 - Contest Hall 8",
"46 00 00 46 - Contest Hall 9",
"47 00 00 47 - Contest Hall 10",
"48 00 00 48 - Contest Hall 11",
"49 00 00 49 - Contest Hall 12",
"4A 00 00 4A - Contest Hall 13",
"4B 00 00 4B - Contest Hall 14",
"4C 00 00 4C - Contest Hall 15",
"4D 00 00 4D - Contest Hall 16",
"4E 00 00 4E - Contest Hall 17",
"4F 00 00 4F - Contest Hall 18",
"50 00 00 50 - Contest Hall 19",
"51 00 00 51 - Contest Hall 20",
"52 00 00 52 - Contest Hall 21",
"53 00 00 53 - Contest Hall 22",
"54 00 00 54 - Blue Vortex, Archie Battle",
"55 00 00 55 - Surface of Lava, Maxie Battle",
"56 00 56 56 - Atop Sky Pillar (Broken Sky)",
"57 00 00 57 - Outer Space",
"58 00 58 58 - Volcanic",
"59 00 00 59 - Final Wally Battle",
"5A 00 5A 5A - Final Rival Battle",
"5B 00 00 5B - Cave"});
this.bgList.Location = new System.Drawing.Point(12, 34);
this.bgList.Name = "bgList";
this.bgList.Size = new System.Drawing.Size(432, 21);
this.bgList.TabIndex = 0;
this.bgList.Text = "00 00 00 00 - Nothing";
//
// bgLabel
//
this.bgLabel.AutoSize = true;
this.bgLabel.Location = new System.Drawing.Point(13, 13);
this.bgLabel.Name = "bgLabel";
this.bgLabel.Size = new System.Drawing.Size(95, 13);
this.bgLabel.TabIndex = 1;
this.bgLabel.Text = "Battle Background";
//
// saveBV
//
this.saveBV.Location = new System.Drawing.Point(369, 141);
this.saveBV.Name = "saveBV";
this.saveBV.Size = new System.Drawing.Size(75, 23);
this.saveBV.TabIndex = 3;
this.saveBV.Text = "Apply";
this.saveBV.UseVisualStyleBackColor = true;
this.saveBV.Click += new System.EventHandler(this.saveBV_Click);
//
// bgmLabel
//
this.bgmLabel.AutoSize = true;
this.bgmLabel.Location = new System.Drawing.Point(13, 58);
this.bgmLabel.Name = "bgmLabel";
this.bgmLabel.Size = new System.Drawing.Size(96, 13);
this.bgmLabel.TabIndex = 4;
this.bgmLabel.Text = "Background Music";
//
// bgmList
//
this.bgmList.FormattingEnabled = true;
this.bgmList.Items.AddRange(new object[] {
"00 - Title Screen Theme",
"01 - Evolution Start",
"02 - Evolution",
"03 - Bike",
"04 - Surfing",
"05 - Littleroot town",
"06 - Oldale Town",
"07",
"08",
"09 - Mauville City",
"0A - Slateport City",
"0B - Route 101",
"0C - Route 104",
"0D",
"0E - Cave",
"0F - Mt. Chimney",
"10 - Pokemon Center",
"11 - Pokemon Gym",
"12 - Proffesor\'s Lab",
"13 - Super Training Clear",
"14",
"15",
"16",
"17",
"18 - XY Trainer Battle",
"19 - XY Trainer Battle",
"1A - XY Trainer Battle",
"1B - Wild Pokemon Victory",
"1C - Trainer Battle Victory",
"1D - Gym Leader Victory",
"1E - Come Along!",
"1F - No Sound",
"20 - No Sound",
"21 - VS Primal Legends",
"22 - No Sound",
"23 - H-Help Me!",
"24 - SS Tidal",
"25 - Reporter Theme",
"26 - No Sound",
"27 - No Sound",
"28 - Drought",
"29 - Heavy Rainfall",
"2A",
"2B",
"2C - No Sound",
"2D - No Sound",
"2E - Introduction Movie",
"2F",
"30 - Ruby/Sapphire Welcome to Pokemon!",
"31 - No Sound",
"32 - No Sound",
"33 - Hall of Fame",
"34 - Credits",
"35",
"36",
"37 - Fortree City",
"38",
"39 - Fallabor Town",
"3A",
"3B - Route 113",
"3C - Route 118",
"3D",
"3E - Meteor Falls",
"3F - Southern Island",
"40 - Sealed Chamber",
"41 - Mirage Island",
"42 - Victory Road",
"43 - Pokemon Center Birthday",
"44 - Happy Birthday To You",
"45 - Poke Mart",
"46 - No Sound",
"47 - No Sound",
"48 - Battle Maison",
"49 - Hex Girl Encounter",
"4A",
"4B",
"4C - Ace Trainer Encounter",
"4D - Pokefan Encounter",
"4E - Athlete Encounter",
"4F - Delinquent Encounter",
"50 - Diver Encounter",
"51 - Zinnia Encounter",
"52",
"53 - AZ Theme ORAS Rendition",
"54 - No Sound",
"55 - Super Training Start",
"56 - XY Trainer Battle",
"57 - XY Trainer Battle",
"58 - XY Trainer Battle",
"59 - XY Trainer Battle",
"5A",
"5B - Game Sync",
"5C - Waves",
"5D - X/Y Trainer Battle",
"5E - Lizia Theme",
"5F - WCS Final Theme!",
"60 - Antagonist Admin Encounter",
"61 - No Sound",
"62 - No Sound",
"63 - Safari Zone",
"64 - Beat Antagonist",
"65 - Beat Champion",
"66 - X/Y Trainer Battle",
"67 - It\'s been 3000 Years!",
"68 - Champion Encounter",
"69 - No Sound",
"6A - Wally Theme",
"6B - VS Wally",
"6C - Waves Crashing",
"6D - X/Y Trainer Battle",
"6E - Green Lazer Being Shot",
"6F - Delta Episode Theme",
"70 - On the Lift",
"71 - Groudon\'s Awakening",
"72 - VS Frontier Brain",
"73 - Platinum VS Giratina",
"74 - D/P/PT Battle at Spear Pillar",
"75 - D/P/PT VS Sinnoh Legends",
"76 - Kyogre\'s Awakening",
"77 - Soaring with Steven",
"78 - Internet Theme",
"79 - Mystery Gift Theme",
"7A - Wind",
"7B - GTS",
"7C - Battle Spot",
"7D - Soaring at Night",
"7E - Rain",
"7F - No Sound",
"80 - No Sound",
"81 - End of Delta Episode",
"82 - Quadruplets",
"83 - Sootopolis",
"84 - Delta Episode Issue",
"85 - Antagonist Base",
"86 - No Sound",
"87 - No Sound",
"88 - Low Tone",
"89 - Explosion with Sparkles",
"8A - VS Primal Legends",
"8B - No Sound",
"8C - No Sound",
"8D - No Sound",
"8E - No Sound",
"8F - No Sound",
"90 - Team Magma Encounter",
"91 - Team Aqua Encounter",
"92 - Battle Resort",
"93 - Secret Base",
"94 - Southern Island",
"95 - AZ Theme ORAS Rendition",
"96 - Delta Episode Theme",
"97 - VS Deoxys",
"98 - Introduction Theme",
"99 - Test Track",
"9A - Water",
"9B - G/S/C VS Suicune/Entei/Raikou",
"9C - No Sound",
"9D - VS Zinnia",
"9E - Contest Theme",
"9F - HG/SS VS Ho-Oh",
"A0 - HG/SS VS Lugia",
"A1 - D/P/PT VS Lake Trio",
"A2 - B/W/B2/W2 VS Unova Legends",
"A3 - B/W/B2/W2 VS Tao Trio",
"A4 - X/Y VS Trainer",
"A5 - Super Training Menu",
"A6 - Super Training Minigame",
"A7 - No Sound",
"A8 - Looking Back",
"A9 - Delta Episode Ambiance",
"AA - Delta Episode Ambiance",
"AB - Rival Encounter (Piano)",
"AC - Investigate",
"AD - Into Space!",
"AE - Looker Upset Theme",
"AF - Super Training Intense Minigame",
"B0 - X/Y VS Trainer",
"B1 - X/Y VS Trainer",
"B2 - Wonder Trade",
"B3 - Ending Music Box",
"B4 - Pokemon School",
"B5 - Museum",
"B6 - Art Gallery",
"B7 - Contest Hall",
"B8 - Trick House",
"B9 - Cave of Origin\'s Legendary Room",
"BA - Rival May Encounter",
"BB - Rival Brendan Encounter",
"BC - No Sound",
"BD - No Sound",
"BE - Elite Four Encounter",
"BF - Main Contest Theme",
"C0 - End contest Result",
"C1 - Contest Win",
"C2 - Diving",
"C3 - Soaring During the Day",
"C4 - Route Theme G",
"C5 - Wild Battle",
"C6 - Trainer Battle",
"C7 - Gym Leader",
"C8 - Rival Battle",
"C9 - Antagonist Grunt",
"CA - Antagonist Grunt",
"CB - Antagonist Leader",
"CC - Antagonist Leader",
"CD - Elite 4 Battle",
"CE - Champion Battle",
"CF - VS Rayquaza",
"D0 - Break Music Entirely"});
this.bgmList.Location = new System.Drawing.Point(12, 74);
this.bgmList.Name = "bgmList";
this.bgmList.Size = new System.Drawing.Size(432, 21);
this.bgmList.TabIndex = 5;
this.bgmList.Text = "00 - Title Screen Theme";
//
// weatherList
//
this.weatherList.FormattingEnabled = true;
this.weatherList.Items.AddRange(new object[] {
"00 - Nothing",
"01 - Sunny",
"02 - Rain",
"03 - Hail",
"04 - Sandstorm",
"05 - Heavy Rain",
"06 - Drought",
"07 - Delta Stream"});
this.weatherList.Location = new System.Drawing.Point(12, 114);
this.weatherList.Name = "weatherList";
this.weatherList.Size = new System.Drawing.Size(432, 21);
this.weatherList.TabIndex = 6;
this.weatherList.Text = "00 - Nothing";
//
// weatherLabel
//
this.weatherLabel.AutoSize = true;
this.weatherLabel.Location = new System.Drawing.Point(13, 98);
this.weatherLabel.Name = "weatherLabel";
this.weatherLabel.Size = new System.Drawing.Size(48, 13);
this.weatherLabel.TabIndex = 7;
this.weatherLabel.Text = "Weather";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(13, 177);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(428, 13);
this.label1.TabIndex = 8;
this.label1.Text = "Credits: TiniVi (Research/Developement), EpicLolz53 (Research), Hallowpape (Weath" +
"er) ";
//
// BVEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(459, 199);
this.Controls.Add(this.label1);
this.Controls.Add(this.weatherLabel);
this.Controls.Add(this.weatherList);
this.Controls.Add(this.bgmList);
this.Controls.Add(this.bgmLabel);
this.Controls.Add(this.saveBV);
this.Controls.Add(this.bgLabel);
this.Controls.Add(this.bgList);
this.Name = "BVEditor";
this.Text = "BVEditor";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ComboBox bgList;
private System.Windows.Forms.Label bgLabel;
private System.Windows.Forms.Button saveBV;
private System.Windows.Forms.Label bgmLabel;
private System.Windows.Forms.ComboBox bgmList;
private System.Windows.Forms.ComboBox weatherList;
private System.Windows.Forms.Label weatherLabel;
private System.Windows.Forms.Label label1;
}
}