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main.py
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main.py
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from turtle import Screen
import time
from scoreboard import ScoreBoard
from SnakeMain import Snake
from food import Food
screen = Screen()
screen.setup(width=600, height=600, startx=-300, starty=0)
screen.bgcolor("black")
screen.title("Snake_game_by_TesfayH")
snake = Snake()
food = Food()
score_board = ScoreBoard()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
game_is_on=True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if snake.head.distance(food) < 15:
food.random_move()
score_board.increase_score()
snake.extend()
if snake.head.xcor() > 280 or snake.head.xcor() < -280 or snake.head.ycor() > 280 or snake.head.ycor() < -280:
score_board.reset()
snake.reset()
for segment in snake.snake[1:]:
if snake.head.distance(segment) < 10:
score_board.reset()
snake.reset()
screen.exitonclick()