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summ_skills.dat
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<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- This file contains the definition of the "Abilities" summary panel. This panel
contains the list of special abilities and all skills for the character.
Since all of the tables shown within this summary panel should fit within the
available vertical space, no scroller is required, so we turn off the scroller
for each table so that Hero Lab doesn't leave space for one.
-->
<document signature="Hero Lab Data">
<!-- smSkill layout
This layout contains the table of skills for the actor.
-->
<layout
id="smSkill">
<portalref portal="smSkill"/>
<position><![CDATA[
~position and size the tables to span the full layout
perform portal[smSkill].autoplace[0]
]]></position>
</layout>
<!-- smAbility panel
This panel is designated as a summary panel and given an order that positions
it properly amongst the other defined summary panels. We setup a small margin
to indent the layout from the edges of the panel.
The panel is assigned a "live" tagexpr so that its visibility can be
controlled for different types of characters. While not really useful in the
sample data files, this approach can be quite useful when the data files
expand to govern creation of widely varying characters, such as vampires vs.
ghosts vs. mortals in the World of Darkness game system.
-->
<panel
id="smSkills"
name="Skills"
order="10019"
marginhorz="2"
marginvert="2"
issummary="yes">
<live>!HideTab.smAbility</live>
<layoutref layout="smSkill"/>
<position><![CDATA[
]]></position>
</panel>
</document>