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summ_abilities.dat
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<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- This file contains the definition of the "Abilities" summary panel. This panel
contains the list of special abilities and all skills for the character.
Since all of the tables shown within this summary panel should fit within the
available vertical space, no scroller is required, so we turn off the scroller
for each table so that Hero Lab doesn't leave space for one.
-->
<document signature="Hero Lab Data">
<!-- smAbility portal - table of special abilities
-->
<portal
id="smAbility"
style="tblInvisSm">
<table_fixed
component="Ability"
showtemplate="smAbility"
scrollable="no">
<list>!Hide.Special</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Abilities " & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<!-- smTalent portal - table of special abilities
-->
<portal
id="smTalent1"
style="tblInvisSm">
<table_fixed
component="Talent"
showtemplate="smAbility"
scrollable="no">
<list>TalentSelected.1</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Talents (Tier 1)" & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<portal
id="smTalent2"
style="tblInvisSm">
<table_fixed
component="Talent"
showtemplate="smAbility"
scrollable="no">
<list>TalentSelected.2</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Talents (Tier 2)" & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<portal
id="smTalent3"
style="tblInvisSm">
<table_fixed
component="Talent"
showtemplate="smAbility"
scrollable="no">
<list>TalentSelected.3</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Talents (Tier 3)" & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<portal
id="smTalent4"
style="tblInvisSm">
<table_fixed
component="Talent"
showtemplate="smAbility"
scrollable="no">
<list>TalentSelected.4</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Talents (Tier 4)" & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<portal
id="smTalent5"
style="tblInvisSm">
<table_fixed
component="Talent"
showtemplate="smAbility"
scrollable="no">
<list>TalentSelected.5</list>
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Talents (Tier 5)" & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<!-- smSkill portal
Table of skills, using the "smTrait" template defined in "summ_basics.dat".
-->
<portal
id="smSkill"
style="tblInvisSm">
<table_fixed
component="Skill"
showtemplate="smSkillPick"
scrollable="no">
<headertitle><![CDATA[
@text = #summtitle_decoration[] & " Skills " & #summtitle_decoration[]
]]></headertitle>
</table_fixed>
</portal>
<!-- smAbility template
This template shows the names of each special ability ability, providing
mouse-over behavior to show the details of each ability.
-->
<template
id="smAbility"
name="Summary Ability Pick"
compset="Ability">
<portal
id="name"
style="lblSummary">
<label>
<labeltext><![CDATA[
if (tagis[component.HeroicAbility] <> 0) then
@text = field[spcName].text
else
@text = field[name].text
endif
]]></labeltext>
</label>
<mouseinfo/>
</portal>
<position><![CDATA[
~set up our height based on our tallest portal
height = portal[name].height
~if this is a "sizing" calculation, we're done
doneif (issizing <> 0)
~the name is the only portal to position
portal[name].left = 0
portal[name].top = 0
]]></position>
</template>
<template
id="smSkillPick"
name="Summary Skill Pick"
compset="Skill">
<portal
id="name"
style="lblSummary">
<label
field="name">
</label>
<mouseinfo/>
</portal>
<portal
id="pool"
style="lblSummaryLeft">
<label
field="sklPool">
</label>
<mouseinfo/>
</portal>
<position><![CDATA[
~set up our height based on our tallest portal
height = portal[name].height
~if this is a "sizing" calculation, we're done
doneif (issizing <> 0)
~put the "load" portal in the top right corner
perform portal[pool].alignedge[right,0]
portal[pool].width = 50
~the name is the only portal to position
portal[name].left = 0
portal[name].top = 0
]]></position>
</template>
<!-- smAbility layout
This layout contains both the table of special abilities and the table of
skills for the actor.
-->
<layout
id="smAbility">
<portalref portal="smAbility"/>
<portalref portal="smTalent1"/>
<portalref portal="smTalent2"/>
<portalref portal="smTalent3"/>
<portalref portal="smTalent4"/>
<portalref portal="smTalent5"/>
<position><![CDATA[
~position and size the tables to span the full layout
perform portal[smAbility].autoplace
perform portal[smTalent1].autoplace[10]
perform portal[smTalent2].autoplace[10]
perform portal[smTalent3].autoplace[10]
perform portal[smTalent4].autoplace[10]
perform portal[smTalent5].autoplace[10]
]]></position>
</layout>
<!-- smAbility panel
This panel is designated as a summary panel and given an order that positions
it properly amongst the other defined summary panels. We setup a small margin
to indent the layout from the edges of the panel.
The panel is assigned a "live" tagexpr so that its visibility can be
controlled for different types of characters. While not really useful in the
sample data files, this approach can be quite useful when the data files
expand to govern creation of widely varying characters, such as vampires vs.
ghosts vs. mortals in the World of Darkness game system.
-->
<panel
id="smAbility"
name="Abilities"
order="10020"
marginhorz="2"
marginvert="2"
issummary="yes">
<live>!HideTab.smAbility</live>
<layoutref layout="smAbility"/>
<position><![CDATA[
]]></position>
</panel>
</document>