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When the server closes, the client shows a disconnected dialog (good).
However when resizing the frame, exception spam occurs.
Seems that the GamePanelManager is not cleared and is still requested to return its rescale requests. The question is: should it be nullified, reset? Can we resize the scalable components? If yes, we should support rescaling when State.Game == null. If the scalable components cannot be reused, we don't have anything to show, so rescaling would not make sense.
The text was updated successfully, but these errors were encountered:
When the server closes, the client shows a disconnected dialog (good).
However when resizing the frame, exception spam occurs.
Seems that the GamePanelManager is not cleared and is still requested to return its rescale requests. The question is: should it be nullified, reset? Can we resize the scalable components? If yes, we should support rescaling when State.Game == null. If the scalable components cannot be reused, we don't have anything to show, so rescaling would not make sense.
The text was updated successfully, but these errors were encountered: