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Currently memory types are tracked using a (hash)table.
Performing a table lookup for every memory operation is probably not the best idea. Type ids only take up 2 bits of space, so we should be able to store 16 cells (64 bytes) worth of type ids per bitvector cell.
The text was updated successfully, but these errors were encountered:
Currently memory types are tracked using a (hash)table.
Performing a table lookup for every memory operation is probably not the best idea. Type ids only take up 2 bits of space, so we should be able to store 16 cells (64 bytes) worth of type ids per bitvector cell.
The text was updated successfully, but these errors were encountered: