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json.h
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#pragma once
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Data.Json.h>
#include <optional>
namespace json
{
using namespace winrt::Windows::Data::Json;
std::optional<JsonObject> from_file(std::wstring_view file_name);
void to_file(std::wstring_view file_name, const JsonObject& obj);
inline bool has(
const json::JsonObject& o,
std::wstring_view name,
const json::JsonValueType type = JsonValueType::Object)
{
return o.HasKey(name) && o.GetNamedValue(name).ValueType() == type;
}
template<typename T>
inline std::enable_if_t<std::is_arithmetic_v<T>, JsonValue> value(const T arithmetic)
{
return json::JsonValue::CreateNumberValue(arithmetic);
}
template<typename T>
inline std::enable_if_t<!std::is_arithmetic_v<T>, JsonValue> value(T s)
{
return json::JsonValue::CreateStringValue(s);
}
inline JsonValue value(const bool boolean)
{
return json::JsonValue::CreateBooleanValue(boolean);
}
inline JsonValue value(JsonObject value)
{
return value.as<JsonValue>();
}
inline JsonValue value(JsonValue value)
{
return value; // identity function overload for convenience
}
}